View full version: General Discussion
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  1. How to play as the Martians?
  2. Aurora Comics and Memes
  3. full terrain list
  4. Senario idea
  5. Raiders in the long term
  6. Multiple human powers on Earth - ensure they are all same race
  7. Steam Deck
  8. MOVED: NPR ground templates
  9. Civilian contracts
  10. Is there any way to upgrade NPR tech?
  11. Keeping track of your Survey Ships progress
  12. New Start Fatigue?
  13. Ship destroyed during 30 day hop?
  14. Which is better for point defense?
  15. Empire wide Mineral Logistics.
  16. Help with Resolving Long Turn Times
  17. MOVED: Questions about Ground force design vs. Rakhas
  18. Issue with Refueling
  19. Interesting Names
  20. Crisis in the Confederation - Aurora 2.0 multiplayer game
  21. AI Generated Aurora C# Patchnotes
  22. Diplomacy workaround
  23. It looks like when 1.14 comes out it won't be available in Russia
  24. Aurora Oddities - Nuke repellent wall paint and 3d transnewtonium printers
  25. Question for folks who play multi-factor or multi-race
  26. Primitive Aliens?
  27. Tooth to Tail Ratio
  28. PPV Strats w/o high mineral use
  29. About Ground Formations.
  30. Spaceport questions
  31. How can one edit some Aurora data?
  32. Colony doesn't see it needs infrastructure
  33. Can't see colony
  34. Optimal Engine to Fuel Ratio
  35. Railgun vs Gauss on PD fighters, considering enemy ECM
  36. Aurora Mechanics Survey
  37. Estimated hostile force infantry 3 but I can’t attack them
  38. Civilian shipping lines sizes?
  39. Doctrine entirely based on 'ground' forces - is it possible?
  40. Realistic Re-Name for Resources
  41. Having Trouble with weapons not engaging.
  42. Calculating maint storage
  43. Is Tritanium too common?
  44. Insane idea looking for Feedback
  45. Research too fast?
  46. Ship / Fleet / GU / Fromation Expereince
  47. 1.14.0 - is this patch available???
  48. How to double click a component in ship design using screen reader
  49. Save sharing
  50. Human vs Human (Solo Playstyle)