Author Topic: Missile Designs - Opinions  (Read 1604 times)

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Offline Cobaia (OP)

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Missile Designs - Opinions
« on: May 18, 2020, 04:18:57 PM »
Hello,

I'm fairly inexperienced in combat. I would like to have some feedback on my missiles designs, their speed, CtH and Range.


Exocet - III - ASM Design: I was aiming for a short range small missile, to be used in large numbers.

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Missile Size: 6.00 MSP  (15.000 Tons)     Warhead: 16    Radiation Damage: 16    Manoeuvre Rating: 15
Speed: 128,000 km/s     Fuel: 2,150     Flight Time: 5 minutes     Range: 41.38m km
Cost Per Missile: 23.76     Development Cost: 2,376
Chance to Hit: 1k km/s 1920%   3k km/s 640.0%   5k km/s 384.0%   10k km/s 192.0%

Materials Required
Tritanium  4
Gallicite  19.76
Fuel:  2150

Harpoon - I - ASM design: Variation of the Exocet with larger range but slower speed.

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Missile Size: 8.00 MSP  (20.000 Tons)     Warhead: 17    Radiation Damage: 17    Manoeuvre Rating: 22
Speed: 81,600 km/s     Fuel: 7,450     Flight Time: 20 minutes     Range: 99.14m km
Cost Per Missile: 22.80     Development Cost: 2,280
Chance to Hit: 1k km/s 1795.2%   3k km/s 598.4%   5k km/s 359.0%   10k km/s 179.5%

Materials Required
Tritanium  4.48
Gallicite  18.32
Fuel:  7450

Martel - I -  ASM design: This is a small missile to be used on smaller ships.

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Missile Size: 1.00 MSP  (2.500 Tons)     Warhead: 3    Radiation Damage: 3    Manoeuvre Rating: 20
Speed: 99,800 km/s     Fuel: 575     Flight Time: 4 minutes     Range: 23.94m km
Cost Per Missile: 3.50     Development Cost: 350
Chance to Hit: 1k km/s 1996.0%   3k km/s 665.3%   5k km/s 399.2%   10k km/s 199.6%

Materials Required
Tritanium  0.8
Gallicite  2.70
Fuel:  575

AGM-158C - I -  LRASM design: This is my Long Range Cruiser missile. It's super large, super range with a small punch. The objective of this missile is to draw enemy AMM before the other missiles are launched.

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Missile Size: 50.0 MSP  (125.00 Tons)     Warhead: 9    Radiation Damage: 9    Manoeuvre Rating: 12
Speed: 134,400 km/s     Fuel: 32,750     Flight Time: 28 minutes     Range: 223.72m km
Thermal Sensor Strength: 0.8    Detect Sig Strength 1000:  7,071,068 km
Cost Per Missile: 174.08     Development Cost: 17,408
Chance to Hit: 1k km/s 1612.8%   3k km/s 537.6%   5k km/s 322.6%   10k km/s 161.3%

Materials Required
Tritanium  2.4
Boronide  0.48
Uridium  0.8
Gallicite  170.40
Fuel:  32750

Seasparrow - I -  AMM design: My attempt at an AMM missile.

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Missile Size: 1.000 MSP  (2.5000 Tons)     Warhead: 1    Radiation Damage: 1    Manoeuvre Rating: 55
Speed: 119,000 km/s     Fuel: 225     Flight Time: 86 seconds     Range: 10,234,000 km
Cost Per Missile: 4.140     Development Cost: 414
Chance to Hit: 1k km/s 6545%   3k km/s 2181.7%   5k km/s 1309.0%   10k km/s 654.5%

Materials Required
Tritanium  0.252
Gallicite  3.888
Fuel:  225

Regards,
C.
 

Offline Pedroig

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Re: Missile Designs - Opinions
« Reply #1 on: May 18, 2020, 05:09:23 PM »
1.  Thermal sensors are useless for targeting.
2.  What do the MFC's look like?  None of these have active sensors it would seem, so how are targets targeted?
3.  Your AMM should be faster than your ASM's.  See if you can put even less fuel on it...
4.  Your LRASM would probably work better/be more efficient in a two stage missile design using Exocet as the second stage.  First stage is just to boost range, don't need to worry about speed as much.  Can get same/better range with 4 Exocets on a size 30 first stage which can get you to separation distance in four times the time using a more fuel efficient engine and making up difference in fuel.
5.  You don't want to use large missiles to draw AMM's you want to use small missiles to draw AMM's.  Look at your designs, your LRASM is 174 BP, your AMM is 4.1 BP, it would take less than 4 of your AMM's to kill a single LRASM.  Anyone would gladly take that exchange ratio, would bleed the attacker dry on resources.  Your Martel is your AMM "decoy" that you launch at "small ships" as a "bonus".
6.  Never count on the enemy running out of ammo in order to win an engagement.  You need to concentrate on overwhelming their defenses on any given salvo (real salvo definition meaning in a tic and not game mechanic salvo definition of from a particular launcher).
si vis pacem, para bellum
 
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Offline Suxxor

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Re: Missile Designs - Opinions
« Reply #2 on: May 19, 2020, 01:31:40 PM »
AGM-158C - I -  LRASM I don't think it's cost efficient. If you want to draw enemy amm, you don't need the warhead or speed. If the purpose of the missile is to die to AMM, you don't need thermal sensor on it. The only reason to use thermal sensor is in mass volleys and I don't see how size 50 missile can be massed to saturate amm defense.

Seasparrow - I -  AMM You can cut range based on sensor tech and increase engine/agility. You won't see the incoming missiles at 10m km.
 

Offline amram

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Re: Missile Designs - Opinions
« Reply #3 on: May 19, 2020, 09:43:00 PM »
You won't see the incoming missiles at 10m km.

We don't know what his sensor tech is, those missile suggest he may have that Grav 60 and EM 32 or better.

If you have Grav 60 and EM 32, and build a res 1 size 50 sensor, you will have an MCR of 15,732,698, 10.2mkm MCR for 21 HS.  Only 12.25HS if he has Grav 80 and EM 40.

For that matter I in my games I nearly always have effective AMM ranges of more than 10mkm.  Its definitely not an early game thing, but its very doable.
 

Offline Suxxor

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Re: Missile Designs - Opinions
« Reply #4 on: May 21, 2020, 01:00:27 AM »
You won't see the incoming missiles at 10m km.

We don't know what his sensor tech is, those missile suggest he may have that Grav 60 and EM 32 or better.

If you have Grav 60 and EM 32, and build a res 1 size 50 sensor, you will have an MCR of 15,732,698, 10.2mkm MCR for 21 HS.  Only 12.25HS if he has Grav 80 and EM 40.

For that matter I in my games I nearly always have effective AMM ranges of more than 10mkm.  Its definitely not an early game thing, but its very doable.
Fair point. I should rephrase: do I need 10m km range on AMM missile? If I don't have layered defence, probably yes. Otherwise No.
« Last Edit: May 21, 2020, 01:02:15 AM by Suxxor »