Erik
Does that include all thrust related manoeuvres e.g. Turns, rolls, defensive manoeuvres?
Also, how do you determine the thrust for a type of ship? The maximum thrust used to be in the hull table but that no longer exists. Is 3 the normal maximum thrust rating? From what you said above, that would seem to be the case. I also notice that you changed the thrust rating from the examples in the playtest docs to the ones you posted on the board.
Regards
Alan
Are you referring to Chapter 3, General Movement? That section states that ships cannot move faster than their Compensator rating, but each step past incurs penalties to hit and initiative. There is no "maximum" thrust, only the limitation of power you can cram into the hull. Inertial Compensators (IC) require power based on the Thrust.
Chapter 23, Inertial Compensators states that they allow a ship to exceed a Thrust of 1 safely. And basically states what I replied earlier about exceeding the thrust.
As for maneuvers, you are trading forward Thrust to turn, roll, etc. So you still need to be able to compensate for that thrust.