Aurora 4x

VB6 Aurora => Gallery => Topic started by: sublight on December 02, 2011, 07:52:39 PM

Title: Tangled Jump Paths
Post by: sublight on December 02, 2011, 07:52:39 PM
Seems most people describe the jump-map as trees, with the occasional cross-link. You might find this refreshingly different.
For early excitement I tried a 60-star cluster locked in with 3 starting NPRs and zero chance of new additions. Good luck counting the loops.  8)

(http://i181.photobucket.com/albums/x184/sublightrun/TangledAurora.png)

I ended up increasing the maximum star count within a year of contacting the 3rd NPR.
Title: Re: Tangled Jump Paths
Post by: TheDeadlyShoe on December 02, 2011, 10:10:49 PM
Looks interesting!

I was tyring to do something like that, but i forgot real stars turns that off
Title: Re: Tangled Jump Paths
Post by: waresky on January 04, 2012, 02:36:36 AM
Nice.

Interesting idea!..

Title: Re: Tangled Jump Paths
Post by: ollobrains on February 14, 2012, 10:10:56 PM
to be honest the map needs reworking a dynamic 3d mapping system ala sins of solar empire 2 maybe i guess time constraints means it wont happen still if such a thing were in game u could zoom in scroll around and it would scale up depending on numbers of worlds ingame
Title: Re: Tangled Jump Paths
Post by: MehMuffin on April 14, 2012, 04:45:11 PM
I seem to have found another star wars fan...