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Topic Summary

Posted by: Charlie Beeler
« on: August 14, 2012, 07:17:07 AM »

Yes this is current.  The templates have not changed since they were implemented.
Posted by: Gyrfalcon
« on: August 14, 2012, 01:39:15 AM »

Yes. I've seen nothing posted that showed a change in the damage templates.
Posted by: Zook
« on: August 13, 2012, 10:46:01 PM »

First time I hear about weapons other than missiles having a damage pattern. Is this current?
Posted by: sloanjh
« on: March 19, 2010, 09:39:29 PM »

"What do the various weapons damage templates look like?"
+++++++++++++++++++++++++++++++++++++++++++++
Quote from: "Steve Walmsley"
Quote from: "Shadow"
Missiles crater armour. Their damage template is something like this (O means intact armour, . represents destroyed plating), assuming a WH 4 missile:

Code: [Select]
OOO...OOO
OOOO.OOOO
OOOOOOOOO
Therefore, I presume a WH 9 missile would deal damage like this:

Code: [Select]
OO.....OO
OOO...OOO
OOOO.OOOO
I'm not completely certain, though. The template might not be so diamond-like.
Yes, that is what it looks like. That template is used by missiles, plasma carronades and ramming

Lasers have a much deeper template. a 6 point laser hit would be

Code: [Select]
OOO...OOO
OOOO.OOOO
OOOO.OOOO
OOOO.OOOO
A 9 point hit would be

Code: [Select]
OOO...OOO
OOO...OOO
OOOO.OOOO
OOOO.OOOO
OOOO.OOOO
And a 14 point laser hit would be:

Code: [Select]
OO.....OO
OOO...OOO
OOO...OOO
OOOO.OOOO
OOOO.OOOO
OOOO.OOOO
Torpedoes and railguns are in-between missiles and lasers. For example, an 10 point torpedo hit would be:

Code: [Select]
OO.....OO
OOO...OOO
OOOO.OOOO
OOOO.OOOO
OOOOOOOOO
Posted by: sloanjh
« on: March 19, 2010, 09:35:49 PM »

This FAQ thread is for questions about the way that weapons and armor interact.