View full version: The Academy
  1. terraforming modules
  2. How do you guys identify features of NPR ships?
  3. Help understanding ground weapon components
  4. Formula for shipyard efficiency with multiple shipyards?
  5. How do you delay orders?
  6. How much armor should a ship have? How does this vary by role and tech level?
  7. "Offline" ship and component design?
  8. Any missile design guides/process/theory?
  9. Mining Production Technology
  10. Tips for jumping into a “hot” system
  11. Ruins
  12. Artillery question
  13. How do you look for NPR
  14. regarding ground combat
  15. some questions i haven't found answers to
  16. Ship wont move
  17. NPR Home world and "friendly" bombardment
  18. Keyboard shortcuts not functioning
  19. How to change date format settings
  20. Ground troops replenishment
  21. What to do with alien missile stockpile?
  22. Trouble with setting up new games (C# Aurora)
  23. Glossary of Abbreviations?
  24. Hello, thank you and a quick noob question
  25. General questions
  26. Mars Colonization gone wrong
  27. NPC and surrender
  28. Artillery Support
  29. Population merging?
  30. Terraforming
  31. Questions about the Wealth System
  32. Initiating ground combat
  33. asteroid mining and automatization.
  34. Commercial Engined Jump Assault Ships?
  35. 6 hours increments
  36. Transfering fuel to a planet?
  37. How to manage parasites C#
  38. C+ Galactic map
  39. Cloaking
  40. FAQ
  41. Is it posible to take control of a NPR
  42. mine assault stage not dosent trigger
  43. Thank you dev!
  44. Setting race to hostile in C# Aurora
  45. How can i Spacemaster mode instant build buildings?
  46. Deployment clock not winding down at outpost (and also a resupply issue)
  47. Mineral costs for slipways and additional capacity?
  48. Operational Mineral Requirements
  49. Static vs non static units
  50. Maintenace facility can they only maintain?