View full version: C# Aurora
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  1. C# Aurora v0.x Suggestions
  2. C# Aurora Changes List
  3. C# Aurora Changes Discussion
  4. danger ratings for systems
  5. Aurora C# Screenshots
  6. Screenshots published so far
  7. New sensor model and small fighters. Problem?
  8. Sensor range for orbiting spaceships
  9. Default Orders for Harvesters and Miners
  10. No Limit on Commander Themes in C# Please
  11. Replacing Teams?
  12. Defining which events break up the time progression cycle
  13. Transponders
  14. Replacing PDCs
  15. Diplomacy things I love to see
  16. C# Ground Combat
  17. Cap Civilians?
  18. Information Screen for Minerals
  19. Custom game setups - tech
  20. Selecting Commanders Screen Suggestion
  21. Release date?
  22. Life supports
  23. Research changes planned?
  24. Alpha-testing
  25. Colony Automation
  26. Diplomacy Overhaul?
  27. C# Aurora Blind Accessibility?
  28. Wiki update
  29. Hype by anticipation...:)
  30. converted auxillary ships
  31. Robotic Sub-race
  32. Fire controls assignement
  33. Modding This Version Of Aurora
  34. Per class (or group of class) naming
  35. Blueprint system for Aurora C#?
  36. Progress
  37. Box Launcher Reloads
  38. C# Aurora Database
  39. @Megatraveller Galactic (our) Map
  40. Sensor Model for C# Aurora