View full version: The Academy
  1. Are Slaves and Weapons still used trade goods?
  2. Military help
  3. [SOLVED] Installation Weights?
  4. [SOLVED] Transport Question
  5. [SOLVED] Mine production problem
  6. How do I organize my ground units?
  7. [SOLVED] How to explore Ruins
  8. tug justification
  9. GM'ing a game?
  10. The (bigger and bigger) drop colonists bug
  11. Shipping lines not building the new engines
  12. space tractor trains.
  13. Research
  14. New Civilian Mining Colonies
  15. Can I transfer minerals between 2 ships
  16. How to TG train small combat crafts?
  17. Repairing fighters?
  18. Keeping conquered aliens alive
  19. Salvagers and industrial leaders!
  20. Capturing ships
  21. System map minimizes during turns
  22. Simulating a "save" function
  23. Requesting ease of fleet micro and exploration tips.
  24. Incoprorating found components
  25. multiple ruins question
  26. Disassembling components for tech points
  27. Ground units disappear on map but not in HQ list?
  28. Commander logistics bonus
  29. "Move to Sorium Site at Uranus"
  30. Filtering and pausing
  31. Troop Transport / combat drop
  32. Intelligence gathering
  33. Transfering racial techs / items between empires
  34. Transferring tech gains between planets
  35. Missile Engines?
  36. How to make fighters in 6.x?
  37. wierd pre-assigned build queues
  38. synchronous fire
  39. Commercial ships and crew comfort
  40. Autofire suggestion
  41. Siemens-Grumman-Boeing etc.
  42. Civilian ships deletion? / Replacement battalion ?
  43. Fighter maintenance
  44. Missile init 405
  45. Is crew training also used in defence?
  46. How to make sure colonists dont die.
  47. NPR cheating
  48. Ship class compatibility
  49. Re: Official v6.30 Bugs thread
  50. Commercial jump engine transit