Author Topic: Changes In 5.20  (Read 1319 times)

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Offline Hyfrydle (OP)

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Changes In 5.20
« on: August 18, 2010, 06:10:17 AM »
Where do I find out whats changed in the latest version?
 

Offline waresky

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Re: Changes In 5.20
« Reply #1 on: August 18, 2010, 07:23:32 AM »
Aurora are a Steve's game.In some "Suggestions treats u can find some changelog.

All that.
 

Offline laz

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Re: Changes In 5.20
« Reply #2 on: August 19, 2010, 06:46:10 AM »
Narrowband Sensors
Orbital Habitats (these are a cool feature)
Ordinance Manager in the ship menu (very handy)
Tractor beam bug fixed (sometimes would have problems moving around other objects that weren't shipyards)
(not sure?) Seems fighters have a proportionally smaller number of crew now compared to 5.14 but im not sure if this is a bug

You can pick which precursors you wish to have present in your game out of the traditional prescursors, Star swarms and invaders.

I think steve said there were some performance improvements as well (have a read of the 5.14 bug report steve has replied to peoples reported bugs he's fixed)
 

Offline Erik L

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Re: Changes In 5.20
« Reply #3 on: August 19, 2010, 09:24:56 AM »
Quote from: "laz"
(not sure?) Seems fighters have a proportionally smaller number of crew now compared to 5.14 but im not sure if this is a bug

Not a bug. Steve said fighters have 75% (I think) the former crew requirements.

Offline backstab

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Re: Changes In 5.20
« Reply #4 on: August 20, 2010, 02:24:56 AM »
Does anyone know if you turn off the "Invaders" can you turn them on later in the game ?
Move foward and draw fire
 

Offline Steve Walmsley

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Re: Changes In 5.20
« Reply #5 on: September 02, 2010, 06:48:27 PM »
Quote from: "backstab"
Does anyone know if you turn off the "Invaders" can you turn them on later in the game ?
Yes, you can turn them back on.

Steve