View full version: The Academy
  1. [SOLVED] Transport Question
  2. [SOLVED] Mine production problem
  3. How do I organize my ground units?
  4. [SOLVED] How to explore Ruins
  5. tug justification
  6. GM'ing a game?
  7. The (bigger and bigger) drop colonists bug
  8. Shipping lines not building the new engines
  9. space tractor trains.
  10. Research
  11. New Civilian Mining Colonies
  12. Can I transfer minerals between 2 ships
  13. How to TG train small combat crafts?
  14. Repairing fighters?
  15. Keeping conquered aliens alive
  16. Salvagers and industrial leaders!
  17. Capturing ships
  18. System map minimizes during turns
  19. Simulating a "save" function
  20. Requesting ease of fleet micro and exploration tips.
  21. Incoprorating found components
  22. multiple ruins question
  23. Disassembling components for tech points
  24. Ground units disappear on map but not in HQ list?
  25. Commander logistics bonus
  26. "Move to Sorium Site at Uranus"
  27. Filtering and pausing
  28. Troop Transport / combat drop
  29. Intelligence gathering
  30. Transfering racial techs / items between empires
  31. Transferring tech gains between planets
  32. Missile Engines?
  33. How to make fighters in 6.x?
  34. wierd pre-assigned build queues
  35. synchronous fire
  36. Commercial ships and crew comfort
  37. Autofire suggestion
  38. Siemens-Grumman-Boeing etc.
  39. Civilian ships deletion? / Replacement battalion ?
  40. Fighter maintenance
  41. Missile init 405
  42. Is crew training also used in defence?
  43. How to make sure colonists dont die.
  44. NPR cheating
  45. Ship class compatibility
  46. Re: Official v6.30 Bugs thread
  47. Commercial jump engine transit
  48. Civilian ships and systems
  49. weird: armor damage / thermal detect range
  50. skills I don't get