View full version: The Academy
  1. Space-time bubbles
  2. Damage control/repairs without engineering sections?
  3. Event log text file
  4. Passive thermal detection of missiles
  5. enemy in system
  6. A few simple questions.
  7. Danger Close - Boarding under fire (also Engineering Brigades)
  8. Annoying interrupts
  9. Mine Deployment Via Drone issue
  10. Beginner war questions
  11. Beginner questions
  12. Officer Holder
  13. Active Sensor Design tutorial
  14. Godd fiction story to learn from?
  15. Hitting the sun
  16. NPR Tech level on conventional start? Or . . . something?
  17. Firecontrols and targets
  18. Targetting ship design to specific rank of officer
  19. How large is my shortfall of minerals?
  20. Restricting civilian traffic
  21. Neutral NPRs?
  22. Wimps!
  23. 1 Day Increments Broken?
  24. LP Jump Problems
  25. How I Multifaction start?
  26. Do civilians build jump-capable ships?
  27. Damage Control - Question on how fast it repairs
  28. Game Slowdown / Black Holes
  29. Galactic Map controls
  30. First Contact pointers
  31. Non-Sol Start
  32. Moving Task Groups into different Task Forces.
  33. How long is the fire delay after a standard Jump Gate transition?
  34. Shipyard additional eligible classes
  35. Confused about turrets + FC
  36. Question about whether I should start a new game
  37. 1HS Jump Drive - Self-Jump Only
  38. Recharge rates and active scanning
  39. Question about Commercial Ships
  40. Newb questions: sensors and lifepods
  41. Something worse than the learning curve... the deep pit of "Wtf?"
  42. Where to find the savegame?
  43. Two-Stage Missiles - Sensor Boat Supported by PDC?
  44. Can not research Ion engines
  45. Introducing distant aliens
  46. About the Galactic Map
  47. nebulas and orbital bombs?
  48. Error 6 - Overflow
  49. How do I stop colony growth
  50. Question