Author Topic: StarLords3k  (Read 35477 times)

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Offline mahks

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Re: StarLords3k
« Reply #30 on: September 05, 2020, 07:21:13 PM »
The episode "Partes Facere Totam" will begin on September 11th 2020.

If you have never played and wish to join in, please begin the training game now so you can join the above game with some knowledge of the mechanics.

New game features:

New Structures :
  • Crafter : Crafts components
  • Power Station : Higher level structures now require power
  • Slave Market : Provides workers, but increases rebel activity
  • Training Base : Increases experience of ships at the star
Components : A new asset type
  • May be used to reduce costs of building structures, modules and ships
  • Should provide a comparative advantage to lords that invest in their research
Misc :
  • Tradebases have been removed in favour of the more universal "Sector Markets"
  • Lords may now enrol officials for extra training at foreign academies
  • Shipyards, assemblers and academies may now be dedicated to a single output, reducing time and costs
Diplomacy, Trade & Conquest in the 4th Millennium
 
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Offline skoormit

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Re: StarLords3k
« Reply #31 on: September 08, 2020, 07:42:03 PM »
I've been playing through the training game over the past few days.
There's really a lot of depth here.
The economic model is particularly intriguing.
The setup encourages cooperation over combat, which should make the universe a friendly place for new players.
Anyone with an itch for a slow-burn multiplayer 4x should give it a look.
 
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Offline mahks

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Re: StarLords3k
« Reply #32 on: September 02, 2021, 10:09:46 PM »
The episode "Novus Contractus Artis" has begun.

New game features:
  • Civil goods markets replaced by "Goods Contracts".
  • Support costs for ships reduced.
  • Convoy type fleet removed, replaced with Supply Base type.
  • New comm channel consolidates intel from foreign realms.
  • Imperial fleets no longer garrison guild stars.
Diplomacy, Trade & Conquest in the 4th Millennium
 
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Offline Nori

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Re: StarLords3k
« Reply #33 on: January 09, 2023, 03:35:58 PM »
Guess no one made a post on the new game that started a few months ago.

We are now in end game and it's been pretty wild. Several realms are in all out battle for end game winning with huge ships being deployed and destroyed. Been a real fun one thus far.
 
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Offline mahks1

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Re: StarLords3k
« Reply #34 on: September 23, 2023, 09:29:27 PM »
The episode "Invenire Vermis Foraminis" will begin soon.

If you wish to participate, join the training game now to learn the basics.

New game features:

   - Ships may now be retrofitted to another design.
   - You may now change your victory path at any time.
   - New diplomatic options: subsidy transfer, supply and repair agreements.    
   - Agent operations now have more depth.

www.StarLords3K.com
« Last Edit: September 24, 2023, 12:06:31 AM by Garfunkel »
 
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Offline Garfunkel

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Re: StarLords3k
« Reply #35 on: September 24, 2023, 12:07:06 AM »
I fixed your link since your new account doesn't have enough posts to avoid the anti-spam measures. Did you forget your old password or something?
 

Offline QuakeIV

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Re: StarLords3k
« Reply #36 on: September 24, 2023, 01:02:43 AM »
Seems probable, he is making the rounds trying to promote the new game (its been like a year) so it may be a while before he notices this
 

Offline mahks1

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Re: StarLords3k
« Reply #37 on: September 25, 2023, 02:48:46 AM »
Quote from: Garfunkel link=topic=8008. msg165853#msg165853 date=1695532026
I fixed your link since your new account doesn't have enough posts to avoid the anti-spam measures.  Did you forget your old password or something?
Thanks,
My password no longer worked.  I try to reset it but the reset email never arrives.
Had no luck contacting admin, so created new account.
 
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Offline Garfunkel

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Re: StarLords3k
« Reply #38 on: September 25, 2023, 07:45:17 AM »
That's really weird - I assume you checked spam folder and so on?

Anyway, not the end of the world in any case. Good luck with your game!
 
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Offline Nori

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Re: StarLords3k
« Reply #39 on: October 06, 2023, 07:03:36 PM »
Game started yesterday for anyone that wants to try it out. I played the last round and it was a blast!
 
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Offline mahks1

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Re: StarLords3k
« Reply #40 on: September 24, 2024, 12:27:18 AM »
A new episode will start in a week or so.

If you have not played before and want to join in, sign up now and play the training game so you are up to speed when the real game starts.

New features in latest update :

  • Jumpgates may now only be destroyed by the star owner.
  • Jumpgates may be disabled by engineers and agents, an engineer is required to re-enable.
  • GUI changed to flat button style, 3D retro buttons still available in options.
  • Food system now fully implemented.
  • Managers may be assigned to mines.
  • Archaeologists may be assigned to monuments.
  • Recycler now cheaper to build, higher levels now convert higher percent of scrap.

Samples of the flat GUI:



 

Offline Nightstar

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Re: StarLords3k
« Reply #41 on: September 30, 2024, 02:21:34 PM »
My obsession of last year is back. It scratches my itch for space 4x better than anything else I've played. Highly detailed ship design and economic development. Multiplayer, so you're testing yourself against real intelligences. A small pond of suckers No feeling that I've dropped into a giant ten year old meta that I'll never catch up to.

Not quite the detail of Aurora, but it functions better as a multiplayer game. Much love for it.
 
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