Recent Posts

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Drgong's Fiction / Re: Empire of Man (EoM)
« Last post by Drgong on Yesterday at 09:48:12 PM »
The RNG helped with the future names - Leo, Elizabeth, and Haakon.

I do like those coloney names, The Manchester system worlds just had names for them.

I am working up something for the 2066-70 era.  Now in 2069.   Sadly, not encountered any bad guys yet to provide action, so I might make a terror strike story or something.    ;D
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Spoilers / Re: Star swarm questions
« Last post by Drgong on Yesterday at 09:25:54 PM »
Personally..am really HATE "sacrifice" every ships/crew. Not Roleplaying,not real.

Better another tactic-.


Sometimes you gotta do what you gotta do.   ;D
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Aurora Chat / Re: Questions not worth their own thread
« Last post by JacenHan on Yesterday at 07:27:53 PM »
It is at the bottom of the System View and the Economics window, along with a variety of other options. If your monitor is too small it might have gotten cut off.
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Aurora Chat / Questions not worth their own thread
« Last post by Drgong on Yesterday at 06:51:30 PM »
Many times I have questions that are not worth to make their own thread, but I figured it might be useful to have a thread where people can ask the random silly questions and then leave the door open for the next person to ask.

Or it might be that I feel like a idiot.

How do you rename a system or a planet?   Is it the system view window or somewhere else.   I know you can do it but I completely forgot!  ???
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Aurora Suggestions / Re: Bringing Back Mothballing
« Last post by Steve Walmsley on Yesterday at 06:01:31 PM »
Sorry to dig up an old(ish) thread but I was wondering whether or not there's a definitive answer to the question of whether mothballing will be making a comeback. Forum search turns up a debate or two like the one in this thread, but no conclusive yes or no that I can find.

I'm all in favor of it; it's a feature I've wanted for a long time, in fact. I voted for option 2 in the poll though I wouldn't complain about Option 3 either.

You can create a mothballing effect with the new maintenance system in C# Aurora.

http://aurora2.pentarch.org/index.php?topic=8495.msg101959#msg101959

The key quote is:

7)   Ships can enter overhaul in the same way as they do now, except they can also do this at a deep space Maintenance Location as well as at a population. Overhauls will proceed at a slower rate (and use fewer MSP) if the total tonnage of the ships being maintained exceeds the Total Maintenance Capacity. However, ships undergoing overhaul will not suffer maintenance failures in this situation.

In other words, by having a lot of tonnage and minimal maintenance facilities you can create a situation where the ship remains in permanent state of overhaul and incurs no maintenance failures, while using far less MSP than even normal operations. However, the clock will advance (based on the effective maintenance rate) so if you want to use the ship in the future you would either have to speed up the overhaul, or abandon early and accept higher failures rate. So available quickly, but with problems, or slower with full preparation. Or you can eventually scrap with no issues.  You can control just how deep in 'mothballs' you want the ships by adjusting the balance between tonnage and maintenance facilities.
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C# Aurora / Re: Release date?
« Last post by froggiest1982 on Yesterday at 05:08:05 PM »
Any updates on progress? Really looking forward to this...

From 6 to 8 months away without hiccups. Steve recently replied to one post saying that he is moving his house and for the next 2 or 3 weeks will not work on Aurora C#, but he said the project committed already 2 years of his life, therefore, will not be abandoned such as Aurora trans Newtonian or Aurora 2. He also said that he will start a test game soon (once the settled in) and will start coding the missing parts (AI, commands and movements) while playing which is encouraging because from previous build we can say without problem that usually time is right: 6 to 8 months usually from AAR to stable build. From what we understood the roots of the game are there and now we are moving into the mechanisms and interactions (pre-alpha stage).

Original post here: http://aurora2.pentarch.org/index.php?topic=8497.1380
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Bureau of Ship Design / Re: Loki-B class CQB Corvette
« Last post by Jorgen_CAB on Yesterday at 04:59:57 PM »
The easiest way to break the rules and overwhelm missile defences are simply to make several versions of the same missile.

If you load Missile (A, B, C, D, E) and fire them with the same missile fire control they each become their own salvo.
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C# Aurora / Re: Release date?
« Last post by Jarhead0331 on Yesterday at 04:35:20 PM »
Any updates on progress? Really looking forward to this...
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Aurora Chat / Re: What's going on in your empire/planet/battlefield?
« Last post by Viridia on Yesterday at 03:44:44 PM »
So, I finally encountered the alien race from Van Maanens Star again, four in-game years later. Found one wreck matching the first class we saw in Gliese 105 along with an unknown wreck from an unknown race (potentially a third race), and met two classes of their ships in Ross 128, where they've proved a great technological superiority over my vessels. They've been able to hammer at me with salvos of six size-6 missiles at speeds of over 30,000kmps, but my counter-missiles proved a valid response...right until I ran out of ammo by maxing out each salvo. :-[

A little embarrassing that I had to backpedal away from two contacts that I think I outmass, but after losing SLNS Reno and Oldendorf, it seems that twenty-two salvos has dried the enemy's magazine out. I managed to pick up the lifepods from each vessel, and now the survivors are slowly motoring back towards the enemy in a hope of engaging them with our own missiles, though I'm willing to bet getting into energy range would be no picnic for the enemy. Now if only I could actually move forward without the game just greying out each time I try to select it... >:(
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Aurora Suggestions / Re: Bringing Back Mothballing
« Last post by Lamandier on Yesterday at 03:04:08 PM »
Sorry to dig up an old(ish) thread but I was wondering whether or not there's a definitive answer to the question of whether mothballing will be making a comeback. Forum search turns up a debate or two like the one in this thread, but no conclusive yes or no that I can find.

I'm all in favor of it; it's a feature I've wanted for a long time, in fact. I voted for option 2 in the poll though I wouldn't complain about Option 3 either.
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