The first ground battle round? What formations are you using for defense that the whole planet falls in eight hours? And if your garrison is that light, why are you even wasting STOs on it anyway? If it's an important world, why do you not have a better garrison? Do you deploy STOs w/o defensive forces within their formation?
Goodness... losing an entire world in one combat round just because you couldn't outright destroy the enemy invasion fleet before it could land troops sounds like such a bad situation that STOs wouldn't matter anyway. Armored or not ain't even a question at that point. Hell my garrisons are like 20,000 Tons in the early game, what are you even using to get such poor results... PWL? Good for unrest, in fact it's the best, but defense forces don't hurt either.
I'm being a little sarcastic above, but I am genuinely curious what you are using that such parameters should occur. Reliably annihilating an invasion fleet is quite a tall order for any STO system I'd imagine, since Troop Transports can be made into huge, CIWS-laden and heavily armored commercial behemoths which very well could plow through missile fire and then just sit there and take the STOs. Ya only need about 12-16 layers and about 5-10 Cargo Shuttles to unload in a reasonable amount of time... in fact if you use Drop Capable bays you can do it even faster, although I think those are Military components...
^Just realized you were talking about enemy Orbital Bombardment... lol. I've heard the to hit chances are terrible for that, but I've yet to test out Orbital Bombardment for myself. And the NPRs haven't shelled me to hell yet either, so I got nothing on that.
Here is an example of an STO template I would use:
Example TemplateTransport Size: 14,923 tons
Build Cost: 606.3 BP
5x Placeholder STO [Anti-Ship]
5x Placeholder STO [Point Defense]
20x Heavy MG Emplacement
20x AT Emplacement
40x MG Position
40x AT Gun Position
60x AA Gun Position
600x PW Infantry
30x General Purpose Light Tank
10x Logistics Vehicle
1x Headquarters Unit
The Heavy MG Emplacements are H-CAP Static w/ Medium Armor.
The AT Emplacements are MAV Static w/ Medium Armor.
The AA Gun Position are LAA Static w/ Light Armor.
The AT Gun Position are LAV Static w/ Light Armor.
The MG Position are CAP Static w/ Light Armor.
Headquarters unit is Medium Vehicle with Medium Armor and 15,000 Ton HQ unit, plus a H-CAP.
General Purpose Light Tank is a MAC / LAC Medium Vehicle with Light Armor
PW Infantry are just Light Infantry w/ PW.
Both Placeholder STOs are Static and use Heavy Static Armor.
With ground build rate of 400, this takes one and a half years to build and can defend itself from enemies just fine. The LAV Logistics give it 12 rounds of combat. Out-dated units can be replaced piecemeal or not at all if paired with defending forces, for if your defense force is thrashed, so too will your STOs, but even with outdated kit they may yet make them pay for the victory.
EDIT:
One Such Transport, Ion / Composite w/ Max Engine Size 100 and Gauss RoF 2, non-TN Cargo Shuttles. Big, but Superfreighter big, not crazy holy cow big. Unloads fully in two hours, you'd need a helluva set of STOs to put that thing down. Well, not
too much as 2 hours is quite a long time, even for those big alpha lasers... The Weequay II has drop capable transport bays though, so it can unload more or less instantly AFAIK. 2,400~2,300 km/s for Ion Tech Commercial Engines isn't too shabby though, and with some fuel consumption tech you could get that up even more.
Weequay Troop TransportWeequay class Troop Transport 262,335 tons 1,770 Crew 12,393.7 BP TCS 5,247 TH 12,500 EM 0
2382 km/s Armour 16-365 Shields 0-0 HTK 574 Sensors 0/0/0/0 DCR 1 PPV 0
MSP 29 Max Repair 156.250 MSP
Troop Capacity 100,000 tons Cargo Shuttle Multiplier 10
Lieutenant Commander Control Rating 1 BRG
Intended Deployment Time: 3.1 months
Commercial Ion Drive EP625.00 (20) Power 12500.0 Fuel Use 5.59% Signature 625.00 Explosion 5%
Fuel Capacity 1,550,000 Litres Range 19 billion km (92 days at full power)
CIWS-50 (40x4) Range 1000 km TS: 5,000 km/s ROF 5
This design is classed as a Commercial Vessel for maintenance purposes
Weequay II Troop TransportWeequay II class Troop Transport 279,176 tons 1,970 Crew 14,900.1 BP TCS 5,584 TH 12,500 EM 0
2238 km/s Armour 16-380 Shields 0-0 HTK 610 Sensors 0/0/0/0 DCR 1 PPV 0
MSP 33 Max Repair 200 MSP
Troop Capacity 100,000 tons Drop Capable
Lieutenant Commander Control Rating 1 BRG
Intended Deployment Time: 3.1 months
Commercial Ion Drive EP625.00 (20) Power 12500.0 Fuel Use 5.59% Signature 625.00 Explosion 5%
Fuel Capacity 1,550,000 Litres Range 17.9 billion km (92 days at full power)
CIWS-50 (40x4) Range 1000 km TS: 5,000 km/s ROF 5
This design is classed as a Commercial Vessel for maintenance purposes