View full version: General Discussion
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  1. MSP and repair
  2. Deleting NPR fleets
  3. Planetary Defense Space Station
  4. Appreciation and Introduction
  5. Negative Mass Driver numbers
  6. Screen resolution - 1366x768 and others
  7. Couple of questions by me, but confused
  8. What's wrong with this picture?
  9. 1,9 patch
  10. Shipyard question
  11. # of Jump Points in 1 System
  12. Invasion Advice Needed
  13. Invading alien worlds
  14. Protection / How to?
  15. Deleting a fleet
  16. Refitting ships as intended?
  17. Diplomacy Issue
  18. Event question
  19. How do you use sub-fleets?
  20. How commander priority works
  21. Problem with tankers, picture included
  22. Parsing Decimal Separators
  23. Reducing Micro - Suggestions or something i might have missed!
  24. Setting Support elements
  25. Research project question
  26. Introducing a new member
  27. Survay Fleet
  28. Comets
  29. Timeline on Genetic Modification Re-Implementation
  30. 1.8.0 How to attach waypoints to a planet
  31. Set Hostile?
  32. Text System View?
  33. Why isn't this breathable?
  34. Questions
  35. "Obsolete" checkbox does not show for me
  36. How conquest works
  37. Potential Detection Bug
  38. General Fleet Resupply
  39. Hide info of friendly ships?
  40. How to create Xenoarcheologist Teams in C# Aurora?
  41. Dead End Map
  42. Ruined Settlements and Alien Installations
  43. Maintenance Facilities Capacity
  44. Suicidal scientists
  45. Refueling Fleets?
  46. Medals
  47. Is there any way to remove civilian ships from ship selection context menu?
  48. Planetary Protection Value
  49. Thoughts On Campaign Length?
  50. There are bats in my belfry... and Magician on my bridge.