Aurora 4x
New Players => VB Tutorials => Topic started by: Steve Walmsley on January 16, 2010, 05:30:23 PM
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Detailed explanation of why time increments get cut short: viewtopic.php?f=19&t=1839 (http://aurora.pentarch.org/viewtopic.php?f=19&t=1839) (read the whole thread)
Different Leader Types / Research Projects: viewtopic.php?f=1&t=1787 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1787)
Transportation of Ground Forces and Boarding Combat: viewtopic.php?f=1&t=1680 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1680)
Diplomatic Rules: viewtopic.php?f=1&t=1613&hilit=diplomacy#p14676 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1613&hilit=diplomacy#p14676)
Missile Series: viewtopic.php?f=1&t=1733 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1733)
Real Stars Option: viewtopic.php?f=1&t=1654 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1654)
Civilian Trade System: viewtopic.php?f=1&t=1486 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1486) (need to read the whole thread)
Civilian Mining Complexes: viewtopic.php?f=1&t=1716 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1716) (2nd post in thread)
Steve
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Theese are all to the old site... Nothning works :'(
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http://aurora2.pentarch.org/index.php/topic,1787.0.html Different Leader Types / Research Projects
http://aurora2.pentarch.org/index.php/topic,1680.0.html Transportation of Ground Forces and Boarding Combat
http://aurora2.pentarch.org/index.php/topic,1613.0.html Diplomatic Rules
http://aurora2.pentarch.org/index.php/topic,1733.0.html Missile Series
http://aurora2.pentarch.org/index.php/topic,1654.0.html Real Stars Option
http://aurora2.pentarch.org/index.php/topic,1486.0.html Civilian Trade System (need to read the whole thread)
http://aurora2.pentarch.org/index.php/topic,1716.0.html Civilian Mining Complexes (2nd post in thread)
http://aurora2.pentarch.org/index.php/topic,1839.0.html Explanation of why time increments get cut short (read the whole thread)