Posted by: ChubbyPitbull
« on: May 18, 2010, 08:24:39 AM »Righto, thank you.
I've been trying to learn Aurora (in order to suck ideas off it, I'll admit) for the last few days, with only modest success so far. Learning curve is more of a learning cliff, I'm afraid.
I'm having Fun, though. Which is to say, I die a lot. I'm used to that from dwarf fortress - no need for trout.
Of late, there's one particular problem that's killing me. I like to use a conventional start, so I'll know exactly what I've got researched; I also set the NPR bonus to 10%, which AIUI should lead to the AI being completely pathetic but not actually nonexistent.
[spoiler:13ih5slz]However, for the last two games (where I've done that), this happens: Immediately after starting, a wormhole opens in sol. A few months later, a single scoutship comes through it. A few months after that, three other ships come through, hit earth, and start killing everyone[/spoiler:13ih5slz].
[spoiler:13ih5slz]They're moving at 10Mm/s (is that the right unit?), which strikes me as plainly impossible. I can't design a ship like that even if it's all engine. So, some kind of easter egg trying to punish me for wanting an easy game?[/spoiler:13ih5slz]
Other issues I'd appreciate some input on, if possible:[spoiler:13ih5slz]Did you have an active sensor capable of picking up the bogies?[/spoiler:13ih5slz]
[spoiler:13ih5slz]- In the second game, I tried building some missile PDCs to defend myself. Three launchers each.. no missile storage, couldn't find that option... missiles with a 50Gm range, and fire control with much less than that. Eheh, not the most balanced design, I know. But I couldn't figure out how to fire them; opening the combat window, there were no targets shown, and apparently no way to turn on the fire control, or whatever I need to do. Even once the things were orbiting me. The PDCs did survive one salvo (which blew through four layers of armor, cratering it to near nonexistence - conventional armor), which is nice.[/spoiler:13ih5slz]
- Do I really need to control the PDCs individually? If so, I'll just build a few /really big ones/.
- - There seem to be a lot of errors. Null exceptions and other things. I keep having to click on error windows to make them go away now please, after which the game plays normally.. for a little while, at least.
- I've got several hundred asteroids. I'd like to mine them. Is there any way to automate this process, so my miners will move to another asteroid when the first is depleted?
I've got fire control on them. Is there some separate active sensor system needed, then?A conventional start should really be called a primitive start, the start with TN Technology is a more standard start and will be much easier and if you choose your own technology rather then letting the prgram choose it you will still know exactly what you have.
I don't think I have time to research all the components needed for a missile and yet another branch of technology. Maybe if I start with more than fifteen research labs. :/
I've got fire control on them. Is there some separate active sensor system needed, then?
I don't think I have time to research all the components needed for a missile and yet another branch of technology. Maybe if I start with more than fifteen research labs. :/