Author Topic: Proxy War - arsenal of democracy style  (Read 3346 times)

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Offline papent (OP)

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Proxy War - arsenal of democracy style
« on: May 24, 2014, 10:21:12 PM »
I have recently started a proxy war with a neighboring NPR who i'm diplomatic neutral and have mutual trade relations with.  I'm doing this by building and transferring cheap corvettes, FAC's and large fighters to a friendly NPR who is at war with them,I have a few questions about my strategy:

1) will my friendly NPR build copies of the designs I have given them?

2) If i give them dropships or dropships with battalions on board will the use these to capture colonies and ships?

3) how badly will this backfire on me? IMPORTANT

4) i'm have more advance tech them my puppet NPR will they disassemble some of the ships for the tech and catch-up to me?

5) also i was thinking of supplying light fighters and beam FAC's to the other faction to weaken both NPR',s will they use exactly the same designs against each other?
In my humble opinion anything that could be considered a balance issue is a moot point unless the AI utilize it against you because otherwise it's an exploit you willing choose to use to game the system. 
Rule 0 Is effect : "The SM is always right/ What SM Says Goes."
 

Offline Barkhorn

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Re: Proxy War - arsenal of democracy style
« Reply #1 on: May 24, 2014, 10:33:08 PM »
"3) how badly will this backfire on me? IMPORTANT"
Well, how well has it worked in real life?

If I were you, I'd be building a fleet to fight your proxy ally, because if history has taught us anything, they'll be fighting you shortly after they're done with this current war.
 

Offline papent (OP)

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Re: Proxy War - arsenal of democracy style
« Reply #2 on: May 24, 2014, 10:44:47 PM »
I've been building a decent fleet for my self  ;)
the only ship i gifted above 2000 tons (corvette in my fleets) was 1 15,000 jump cruiser other than that my fleets can handle the light ships I have given them although a mass attack by the missile fighters i have given them would empty my empire of AMM's.  i just wish i could track the vessels I given them so i can have a exact battle report & review to note what needs to redesigned for the next gen.
In my humble opinion anything that could be considered a balance issue is a moot point unless the AI utilize it against you because otherwise it's an exploit you willing choose to use to game the system. 
Rule 0 Is effect : "The SM is always right/ What SM Says Goes."
 

Offline Barkhorn

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Re: Proxy War - arsenal of democracy style
« Reply #3 on: May 24, 2014, 11:01:05 PM »
Even if you're not worried about your own ships being used against you, you still are possibly building up a rival.  Remember, the easier the win is against your common enemy, the better prepared your "friend" will be when he turns on you.
 

Offline Rich.h

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Re: Proxy War - arsenal of democracy style
« Reply #4 on: May 25, 2014, 04:37:04 AM »
I would say you need to be able to handle at least a 3:1 advantage from your puppet in a personal war. You have no idea how they will use your designs or the tech that built them. So you could find an open chink in your fleet armour, the only counter to this is being able to absorb the error and still win a fight.
 

Offline papent (OP)

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Re: Proxy War - arsenal of democracy style
« Reply #5 on: May 26, 2014, 09:02:46 AM »
so question #3 has been answered
but i still need answers to my other questions
In my humble opinion anything that could be considered a balance issue is a moot point unless the AI utilize it against you because otherwise it's an exploit you willing choose to use to game the system. 
Rule 0 Is effect : "The SM is always right/ What SM Says Goes."
 

Offline Brian Neumann

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Re: Proxy War - arsenal of democracy style
« Reply #6 on: May 27, 2014, 05:04:08 AM »
1) will my friendly NPR build copies of the designs I have given them?
    If the ship contains tech that they have not researched then no they can not build them.

2) If i give them dropships or dropships with battalions on board will the use these to capture colonies and ships?
    Don't know if you can give them loaded dropships.  You could give it a try and see what happens.  Let us know the results if you do.

4) i'm have more advance tech them my puppet NPR will they disassemble some of the ships for the tech and catch-up to me?
    In the past the answer was a no.  Currently npr's will use salvagers on wrecks so it is possible.  If one of your ships is destroyed in combat they will probably want to salvage it.

5) also i was thinking of supplying light fighters and beam FAC's to the other faction to weaken both NPR',s will they use exactly the same designs against each other
   This works just fine.  Battles will tend to be expensive as they are using matching equipment with no range/speed advantages.


Brian
 

Offline Anarade Relle

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Re: Proxy War - arsenal of democracy style
« Reply #7 on: June 21, 2014, 01:35:38 PM »
It is a valid concern about your allies becoming your future enemy. . .  But on the other hand it'd make for a funner game for you. :)
 

Offline MarcAFK

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Re: Proxy War - arsenal of democracy style
« Reply #8 on: August 11, 2014, 10:36:29 AM »
Supplying both sides in a proxy war while you maintain trade with them both? You magnificent bastard.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline ardem

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Re: Proxy War - arsenal of democracy style
« Reply #9 on: October 28, 2014, 06:25:52 PM »
Obviously you are playing the 'insert western democracy here' style of foreign policy <smile>
 

Offline iceball3

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Re: Proxy War - arsenal of democracy style
« Reply #10 on: January 28, 2015, 10:17:57 AM »
Obviously you are playing the 'insert western democracy here' style of foreign policy <smile>
Didn't eastern dictatorships do the exact same thing, though? I speak of Soviet Russia and China, rather.