Xs are wins, then?
And Balanced Beam is the Boarding Fleet?
Also, I know that's a problem, but the ships they capture will start repairing stuff too.
For example, against the Tanks, it's going to be extra effective. Because you won't get more than one volley off on the Lightning, maybe a second while they're retreating, but beyond that...(and the volleys almost certainly won't hit/do much. They'll be at extreme range, and the Lightnings are almost seven times faster than the fire control)
The Merchants would have some issues, though. Take quite a few volleys before they reached, the Tanks are meant to defend against microwaves, and they'd basically be shredded. Good distractions, though, while the Lightnings board, then everyone retreats, and waits the few minutes until the marines get inside(over 20x as fast as the ogres, so automatic no casualties), and the few more until the marines win, and then the Ogres, since they each have their own sensors, can fight the other ogres. Which will result in 5 vs 4 at point blank range. The five may lose, but heavy casualties will be inflicted on both sides, and then the Lightnings are back up.
The artillery, will probably stalemate, in all honesty. I'll detect them before they detect me, and if/when I see missiles, the fighters will go out in the direction the missiles came from(or once they're within engagement range, whichever comes first), and head straight for the beacon. One volley of missiles is all the fighters can be reasonably expected to get off before the microwave fighter catch up(and that volley of missiles will do very little to 36 Microwave fighters; at most, you can destroy four to five, due to the speed of the microwave fighters and the armor they have, and that's from focusing 20 or more missiles on each fighter), and turn their fire controls into crisps(detection by thermal signature at extremely close range), followed by the Beacon becoming a Torch. Carriers will probably be near here, and I can capture it/the Beacon to destroy capability. However, I have no offensive weapons beyond microwaves, and not enough marines to board and capture everything. So; stalemate. Though, with reinforcements, it may be different. Of course, the other possibility is that I can't quite reach your units, and you can annihilate me at will.
Oh, and if I may, I want to make a quick change to the Boarding fleet, because I can easily accomodate it and Nightstar pointed out a minor issue. Just changing the 0.1 Deployment time to 0.5. Just makes them 500 Tons, a tiny bit more expensive, and the Imperial a little bit more expensive for the extra crew quarters, but not actually larger.
Would this be acceptable?