Author Topic: Examples  (Read 2869 times)

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Offline Erik L (OP)

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Examples
« on: May 01, 2014, 09:22:54 PM »
Some of the rules are not clear enough :)

Missile example.

Basic Frame, 50 MCr cost, 3 turns fuel (Tactical turns), HTK 2, LP 2
Fission Warhead, 25 MCr cost, 1 EM/2Th/1K damage, LP 4, 1CP
Nuclear Torch Engine, 1 CP, speed 10, +4sig, LP 1.

Totals 75MCr, 7LP, 2CP size, 52m signature. (Matt, typo in the PM I sent you).

You can add multiple warheads

Mark 2 Basic missile
Frame as above.
3x Fission warheads, 75 MCr, 3EM/6Th/3K, LP 12, 3 CP
Engine as above
Totals 125MCr, 15LP, 4CP size, 60m Signature.

CP counts for magazines and on-mount capacity. A single missile launcher has 20CP worth of on-mount capacity. It can hold 10 of the example Mark 1's, or 5 of the example Mark 2's.

MIRV Example
Basic Frame
No Warhead
8x Mark 1 Example Missiles, cost 600 MCr, 16 CP, 56 LP
Nuke Torch engine, 1 CP, etc.
Totals: 650MCr, 59LP, 17 CP, 112m Signature.

Offline Sematary

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Re: Examples
« Reply #1 on: May 02, 2014, 12:01:35 AM »
That is one of the great things about us doing this game, we help you figure out what needs changing and tweaking.
 

Offline Sematary

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Re: Examples
« Reply #2 on: May 02, 2014, 12:18:29 AM »
Here is an example of one of the ships I made in the Terran Confederation campaign that is currently paused.

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Asimov Class Monitor
1,368 tons, cost 20,780, 390 power required, 400 power produced
Crew: 72, Engineering: 45, Command: 9, Total Crew: 126
103 with passive sensors, 118 with active sensors, 184 with all weapons firing

SPS Sensor Array, Cost 35 x4
Range 12, Acquisition 30%, Detection Range 20 hex, Cost 10, 1 ton
10 Channels, Cost 5
Signature Class 1, Active Mode 20, Passive Mode 5, Cost 10
Resolution Class 1, Standard Res 60, Stealth Res 120, Cost 10

Alpha Armor
 10 EM, 5 Thermal, 30 Collapse, Cost 10, 10 tons

Rolls Royce BNP 103 Basic Nuclear Pulse Engines 3 thrust
162 power per 1,000 tons, cost 200, 300 tons

Gouache Class PD Laser x4
Totals: Cost 1,240, 20 crew, 2 engineering, 60 tons, 16 power
Cost 310, 5 crew, 1 engineering per 50 tons
10cm FDR 8, power use 4, cost 60, 15 tons
Mid-Infrared 2 EM, 6 Thermal, cost 150
RoF Class II 1 per turn, cost 100

Javelot Class Standard Laser x6 (3 per broadside)
Totals: Cost 2,220, 30 crew, 2 engineering, 36 power, 90 tons
Cost 370, 5 crew, 1 engineering per 50 tons
20cm, FDR 12, 1/2DR 18, 1Dr 24, power 6, cost 120, 15 tons
Mid-Infrared 2 EM, 6 Thermal, cost 150
Class II RoF, 1 per turn, cost 100

Assegai Class Capital Laser x2 (1 per broadside)
Totals: 800 cost, 10 crew, 1 engineering, 14 power, 30 tons
25 cm, FDR 14, 1/2DR 21, 1DR 28, 7 power, cost 150, 15 tons
Mid-Infrared 4 EM, 12 Thermal, Cost 150
RoF Class II, 1 per turn, cost 100


General Electric Basic Fission Ship Power Plants x10
400 total power produced
60% Meltdown chance, 40 power produced, 19 tons, Cost 250