Author Topic: How to kill 200+ 800 ton FACs?  (Read 3179 times)

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Offline MoonDragon

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Re: How to kill 200+ 800 ton FACs?
« Reply #15 on: March 13, 2010, 10:08:36 AM »
Would X-ray warheads be a good solution for the starswarm?
(@)
 

Offline Charlie Beeler

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Re: How to kill 200+ 800 ton FACs?
« Reply #16 on: March 13, 2010, 12:45:02 PM »
Quote from: "MoonDragon"
Would X-ray warheads be a good solution for the starswarm?

That will function if you have them.  Thier armor isn't segnificantly thick though.

The main problem most run into is the ability to see them from far enough away to engage them before they can close to beam range.  

For myself,  I tend to have my scout configured to see smaller ships at good range since I start most games with fighters in my order of battle.
Amateurs study tactics, Professionals study logistics - paraphrase attributed to Gen Omar Bradley
 

Offline theonlystd (OP)

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Re: How to kill 200+ 800 ton FACs?
« Reply #17 on: March 13, 2010, 06:22:57 PM »
Quote from: "Hawkeye"
Waiting for a long time before engaging them might not be all too wise, though.
I encountered a swarm of some 60 or 80 of them, pulled back to build up a fleet, and when the fleet was ready after a few years, went in again, only to encounter 200+. So I do belive, they reproduce over time. If you take 10 years after you encountered your 200+ to build your fleet, there might be 400+ then.

Just something to consider ;)
lol didnt think about that.. Might just write that system off as a loss then.. Im assuming the swarm cant use jumppoints ?
 

Offline Brian Neumann

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Re: How to kill 200+ 800 ton FACs?
« Reply #18 on: March 13, 2010, 06:52:05 PM »
Quote from: "theonlystd"
lol didnt think about that.. Might just write that system off as a loss then.. Im assuming the swarm cant use jumppoints ?

They can at a minimum use a jump gate.  They chased me through one once.  I don't know if it requires the mothership to go through for a regular wp, but from some other after action reports it sounds like they can jump into a new system.  It might actually work out in your favor.  If you can lure it back to the jump point with a lot of mines already emplaced.  If you have regular missiles with a decent loiter time, and their own tracking you can also do the same thing.  As they will come through and have their sensors off line it should work even better than normal.

Brian
 

Offline theonlystd (OP)

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Re: How to kill 200+ 800 ton FACs?
« Reply #19 on: March 13, 2010, 08:42:45 PM »
Quote from: "Brian"
Quote from: "theonlystd"
lol didnt think about that.. Might just write that system off as a loss then.. Im assuming the swarm cant use jumppoints ?

They can at a minimum use a jump gate.  They chased me through one once.  I don't know if it requires the mothership to go through for a regular wp, but from some other after action reports it sounds like they can jump into a new system.  It might actually work out in your favor.  If you can lure it back to the jump point with a lot of mines already emplaced.  If you have regular missiles with a decent loiter time, and their own tracking you can also do the same thing.  As they will come through and have their sensors off line it should work even better than normal.

Brian
Ah well was mostly worried about a rampaging fleet of 200 or more Facs showing up in my home system a few jumps away haha...






On another note how do you guys set up the difficulty modifier and how many Npr's do you spawn in the default 1000 system galaxy?


Over 50 systems found encountered 2 ai's.. And the first hardly put up a fight.. And cant seem to locate the others home world ....
 

Offline theonlystd (OP)

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Re: How to kill 200+ 800 ton FACs?
« Reply #20 on: March 15, 2010, 08:51:48 PM »
Quote from: "theonlystd"





On another note how do you guys set up the difficulty modifier and how many Npr's do you spawn in the default 1000 system galaxy?


Over 50 systems found encountered 2 ai's.. And the first hardly put up a fight.. And cant seem to locate the others home world ....
no one?
 

Offline Venec

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Re: How to kill 200+ 800 ton FACs?
« Reply #21 on: March 15, 2010, 09:14:15 PM »
Maybe this is a stupid answer, but it depends  :P If you want more competition from the start, set NPR to 3-4 and pump local npr chance to 50-100%.

Normally for my games (150 star galaxy) I set NPR to 6 and local to 15%.
 

Offline theonlystd (OP)

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Re: How to kill 200+ 800 ton FACs?
« Reply #22 on: March 16, 2010, 02:35:26 AM »
Quote from: "Venec"
Maybe this is a stupid answer, but it depends  :P If you want more competition from the start, set NPR to 3-4 and pump local npr chance to 50-100%.

Normally for my games (150 star galaxy) I set NPR to 6 and local to 15%.
what difficulty modifier ?
 

Offline Venec

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Re: How to kill 200+ 800 ton FACs?
« Reply #23 on: March 16, 2010, 02:46:28 AM »
Default, that is 100%.
 

Offline Steve Walmsley

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Re: How to kill 200+ 800 ton FACs?
« Reply #24 on: March 18, 2010, 07:06:04 AM »
Quote from: "theonlystd"
Quote from: "Venec"
Maybe this is a stupid answer, but it depends  :P If you want more competition from the start, set NPR to 3-4 and pump local npr chance to 50-100%.

Normally for my games (150 star galaxy) I set NPR to 6 and local to 15%.
what difficulty modifier ?
It is on the Basic Parameters section of the Create New Game window

Steve
 

Offline ShadoCat

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Re: How to kill 200+ 800 ton FACs?
« Reply #25 on: March 18, 2010, 05:02:26 PM »
Quote from: "waresky"
Code: [Select]
HMS Vanguard class Raider    1000 tons     127 Crew     972.5 BP      TCS 20  TH 56  EM 0

20cm C6 Plasma Carronade (1)    Range 100,000km     TS: 17500 km/s     Power 10-6     RM 1    ROF 10        10 5 3 2 2 1 1 1 1 1
Fire Control S04 240-8000 H25 (1)    Max Range: 480,000 km   TS: 8000 km/s     98 96 94 92 90 88 85 83 81 79
Inertial Confinement Fusion Reactor Technology PB-1.4 AR-0 (2)     Total Power Output 6.72    Armour 0    Exp 30%


Waresky,

You might want to drop the capacitor on the weapon to 5.  With  10 power rating, it will give you the same 1o second recharge time.  It also allows you to drop your reactors to 5 total points.

Offline theonlystd (OP)

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Re: How to kill 200+ 800 ton FACs?
« Reply #26 on: March 18, 2010, 06:05:35 PM »
Quote from: "Steve Walmsley"
Quote from: "theonlystd"
Quote from: "Venec"
Maybe this is a stupid answer, but it depends  :P If you want more competition from the start, set NPR to 3-4 and pump local npr chance to 50-100%.

Normally for my games (150 star galaxy) I set NPR to 6 and local to 15%.
what difficulty modifier ?
It is on the Basic Parameters section of the Create New Game window

Steve
Aye

I was meaning what other people put the difficulty modifier at. And such since trying to find a sweet spot where the AI puts up more of a fight..