Aurora 4x
Astra Imperia => General News => Topic started by: Erik L on June 09, 2018, 12:14:11 AM
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Well, I'm back at it. Fixed some bugs. Got the log viewer fully functional. Email capability works. Copy to clipboard works. Spent most of the day re-grokking the code. Couple of other malfunctions I want to look into tomorrow. Mostly database related stuff.
Changes -
1823:
Global Changes
Updated build version to 1823
Upadted to .NET 4.7.1
Changed voice response to ASync.
Database Changes
Specific Changes
AICore_Race.dll (0.1.1.1823)
Added a default pattern for the random name generator.
AICore_Data.dll (0.1.1.1823)
Fixed some datatype errors in crudRaces
AI_Aide.exe (0.1.2.1823)
Added support for commandline arguments. Currently only supports -debug:on/off.
View Logs now fully functional. Send email logs works.
Default location for zipped files set to "Zips"
Creation of default folders (Zips, Database, Logs) performed as part of the initialization process if the folders are not present.
Fixed error with Options not saving in Program Options.
Added a pause when using the "EXIT" console command to prevent error.
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Some additional work on the tech window.
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Beginnings of the economics window.
(http://pentarch.org/eluken/Economics_v1.png)
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YAY! progress!
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Personalities. Using the randomly generated alien names in a specific format.
(http://pentarch.org/eluken/personality_output.png)
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Personality tab of the Economics window. Save functionality is not yet done. Personalities created on this page do show on the list of personalities using the LSTP console command. Also not the updated naming functionality. Spaces and apostrophes now handled.
(http://pentarch.org/eluken/Personality_tab.png)
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Teams page.
(http://pentarch.org/eluken/teams.png)
Ledger page. The button will allow the row to be updated.
(http://pentarch.org/eluken/ledger.png)
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Work on the launcher. It's about half done in my estimation.
(http://pentarch.org/eluken/launcher.png)
The larger window is a web browser, while the smaller one on the bottom right is rich-text. The box above that is status updates as the launcher proceeds, with a progress bar in-between the two on the right. I don't rightly recall what the box on the lower left was going to be used for. I'll think of something or delete it.
Next step is to download the updated files according to the manifest and update the local files. Once this is done, AI Aide can be launched via the launcher or the main executable. The main executable will not check for updates, whereas the launcher obviously will. This means going forward, future updates can be downloaded and installed easily via the launcher. (I hope ;D).
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Download link:
http://www.pentarch.org/eluken/AstraImperia1823.rar (http://www.pentarch.org/eluken/AstraImperia1823.rar)
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cannot unrar this archive. Say please your WinRar version
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cannot unrar this archive. Say please your WinRar version
5.60.
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Zip version
http://www.pentarch.org/eluken/AI_Aide1823.zip (http://www.pentarch.org/eluken/AI_Aide1823.zip)
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it's work. thanks !
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I know there hasn't been an update on this in over six months, but any progress or work on this since the last update Erik? I think creating moons for gas giants will be the death of me doing it by hand.
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Last update is from January...
1903:
Global Changes
Updated build version to 1903
Database Changes
Completed ResearchMaster_Insert.sql data entry.
Added ShipComponents table.
Added ShipComponents to SQL_Index.txt.
Began work on ShipComponentMaster_Insert.sql (master list of non-designable components)
Specific Changes
AICore_Race.dll (0.1.1.1903)
Reordered Advantages/Disadvantages to align with book order.
Added missing Decreased Growth -5% disadvantage.
Renamed certain advantages/disadvantages to reflect name changes in the book.
AICore_Research.dll (0.1.3.1903)
Added starting technology form called from New Game window.
AI_Aide.exe (0.1.3.1903)
Added Starting Technology option on New Game window.
Added drop list for technology starts (normal 5k, low 3k, high 7k)
Fixed a bug that could cause a CTD when clicking whitespace in the log viewer.
New Features
TODO:
Import ComponentMaster to Player Components on game creation. (AI_Aide)
Update database (AICore_Launcher)
Localize text fields (AICore_Race)
Show Component Design Window (AICore_Research)
Read table for specified system ID and fill form (AICore_System)
Account for user preference when determining minerals (AICore_System)
Read the database for colonies (AI_Aide)
Figure out how to validate database integrity.
Fix orbit grid from resetting when adding an orbit in custom systems (AICore_System)
Expand voice responses.
WISHLIST:
Manually edit/enter system info.
Create Sol system.
Bugs:
On a new game creating a new system, the last stellar component overwrites the rest.
I've been rewriting database code. So... yeah. That's a blast :)
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Ouch. That does not sound fun.
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Is version 1903 stable? The latest version I could find here was version 1823. If it is stable would you mind sending me a download link for it? Unless you think you will come out with a new version quite soon, that didn't seem likely from your last post on here. It looks like it has about 95% of the functionality I like to use it for at the moment.
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It's as stable as can be. :)