View full version: C# Bug Reports
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  1. v2.5.1 Bugs Thread
  2. Game Interface renders slower the further i zoom in
  3. Sometimes it's not a bug, it's a PICNIC.
  4. EXO 'Dance'
  5. Typo Thread [bugs]
  6. MOVED: Forum bug report
  7. v2.5.0 Bugs Thread
  8. v2.4.0 Bugs Thread
  9. v2.3.1 Bugs Thread
  10. v2.3.0 Bugs Thread
  11. v2.2.1 Bugs Thread
  12. v2.2.0 Bugs Thread
  13. v2.1.1 Bugs Thread
  14. Mineral search window incorrect
  15. Display bug? Numbers do not add up
  16. Waypoints won't place
  17. Mines/Buoys targetting nonexistent ships and not retargetting.
  18. #1170 Errors on Startup
  19. Why is this showing up?
  20. Overhaul ja ships stuck in space
  21. refueling hub (many ships to one)
  22. 2.1.1 Function #1050
  23. Events Window unknown Tech Researched
  24. Parent Formation HQ Production Bonus doesn't apply to Subordinate Formations
  25. v2.1.0 Bugs Thread
  26. Changing ship class doesn’t update the designation
  27. Fleet Training Value goes negative when past Deployment Time
  28. Can't set race to Hostile
  29. Not Enough Admirals
  30. v2.0.3 Bugs Thread
  31. v2.0.2 Bugs Thread
  32. Rank Issues
  33. v2.0.1 Bugs Thread
  34. Disappearing Ground Units
  35. v1.13.0 Bugs Thread
  36. Start build points not given to conventional non-TN player race v1130.
  37. Freighters (commerical vessels) require at least one engineering space
  38. Controlling boarded fighters (spoiler race)
  39. 1.13.0 Function #664 ?
  40. Odd Tractor Behavior
  41. Stuck with two hour time advance increments...
  42. 1.12.0 Function #1465
  43. Damaged Fire Control
  44. Mysterious unending shipyard task
  45. Deativating NPR generation in the game settings is bugged in 1.13
  46. CPU slow down after a Battle
  47. Technology level of newly generated NPRs in low research speed games
  48. Weapons dissapears after upgrading ships
  49. New Alien Race!!!
  50. -ProbablyCosmetic- Create Research Project fields