0 Members and 1 Guest are viewing this topic.
Hi guys, is the Ancient Artifacts trade good finally fixed in C#? I have two colonies with abandoned installations and just wanted to check what the requirements for generating this trade good are. Thanks!
They never worked in VB6 under any condition. Now in my most recent c# game I SM'd a planet with abandoned installations to have 100 million pop as a test, but still no artifacts were being generated.
Try it on a world with an ancient construct maybe and see if it works there