What are some good missile designs for general use?
Let's say I want some size 1 missiles with a good balance of impact force, agility, speed, range, and tracking ability. It's a lot to ask from a size one missile, I know, so if that's too much, what's most important?
Is it better to design for small salvos of size 5 or more, or can I keep the missiles at size 1 and have some effectiveness?
How do multi-stage missiles work?
And finally, Buoys and Drones. What is up with them? How are they different? Are they effective for scanning systems? I know I can put sensors on them, but is that at all more effective than a couple of ships?