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C# Mechanics
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Unloading alien survivors?
Automation or optimization of routine actions (micromanagement)
How a newbie is losing the war with NPR ... :)
A few questions about battles from a newbie
How fast is NPR developing?
Sensor design, questions from a beginner
The AI gave me tech?
Creating multiple starting races
How do you use ELINT
Boarding vs Shields
Please give me some tips on building and using ground troops
SpaceMaster mod
Orbital Mining versus Automated Mines
No civilia shiplines, auto-order for my freighters?
Mineral Generation
MFC signature vs passive detection
Water and Terrain in Eccentric Orbits
Logistics and cargo/colony ship design
How to mod the DB? Any free programs to do it?
How does the tech scaling work for generated NPRs?
Passives: EM vs Thermal, which is better for what situation?
The Logistics of Planetary Invasions: A Mechanistic Analysis
Ground units wont resupply,
Know star system
Engineering spaces and maintenance storage
Cost of PPV vs Police
Multiple Ground Unit Capabilities?
Fleet organization example
How to Use Mines
Custom Creation bug?
Economy of Missile Launchers
Changing Game Settings
Removing AMM
How does Artillery Support Works?
Ground Resupply Out-of-Combat
Flag Bridge Rank Limitations
Terrain modifier
Parasite Maintenance Rules Clarification
Automated training
How to transfer ships between races
v1.13.0 Changes Discussion Thread
Colonize Luna
Ground combat airforce design?
Boarding combat so damn lethal
NPR too weak
Refit cost calculation
1.13.0 Changes List
Tuggin
Military academies names
Events colors export
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