Orion AAM:
Missile Size: 1.00 MSP (2.500 Tons) Warhead: 1 Radiation Damage: 1 Manoeuvre Rating: 23
Speed: 20,000 km/s Fuel: 250 Flight Time: 24 minutes Range: 28.9m km
Cost Per Missile: 1.056 Development Cost: 106
Chance to Hit: 1k km/s 460% 3k km/s 153. 3% 5k km/s 92% 10k km/s 46%
Engine Power: 320% Engine Size: 0.50
- As someone who really, really likes long ranged AMMs, this is way too much range and not enough speed. Halve or even decimate the fuel, then put that mass into the engines. Possibly fiddle with the agility to maximize your to hit chance. If you really want the range you have, design a second stage to extend it.
Longbow AS:
Missile Size: 4.00 MSP (10.000 Tons) Warhead: 6 Radiation Damage: 6 Manoeuvre Rating: 14
Speed: 16,700 km/s Fuel: 2,500 Flight Time: 3 hours Range: 167.2m km
Cost Per Missile: 3.49 Development Cost: 349
Chance to Hit: 1k km/s 233.8% 3k km/s 77.9% 5k km/s 46.8% 10k km/s 23.4%
Engine Power: 305% Engine Size: 1.75
- Small, somewhat slow, but quite hard hitting. That range is somewhat excessive and the accuracy leaves something to be desired, but against Ion / Magneto-Plasma Era enemies this has an "acceptable" hit rate considering the engagement range. I'd say halve or decimate the fuel, put the rest into engines, agility OR warhead. Again, if you really, really want that range, put it in a second stage that does nothing but that, that is to say, extend the range.
Arrow AS:
Missile Size: 4.00 MSP (10.000 Tons) Warhead: 6 Radiation Damage: 6 Manoeuvre Rating: 14
Speed: 18,050 km/s Fuel: 2,475 Flight Time: 108 minutes Range: 117.03m km
Cost Per Missile: 3.6328 Development Cost: 363
Chance to Hit: 1k km/s 252.7% 3k km/s 84.2% 5k km/s 50.5% 10k km/s 25.3%
Engine Power: 330% Engine Size: 1.75
- What is this missiles function? What does it do that the Longbow doesn't? Sure, it's a wee bit faster, and just a tiny bit more accurate... but it doesn't hit any harder or go any farther. It isn't any bigger or any smaller. Personally, I'd scrap this or convert it into a short range, high speed, high accuracy version of the Longbow. As given though, this missile is superfluous.
Razor AS:
Missile Size: 4.00 MSP (10.000 Tons) Warhead: 6 Radiation Damage: 6 Manoeuvre Rating: 13
Speed: 17,750 km/s Fuel: 1,100 Flight Time: 52 minutes Range: 55.58m km
Active Sensor Strength: 0.45 EM Sensitivity Modifier: 14
Resolution: 4 Maximum Range vs 200 ton object (or larger): 2,247,923 km
Cost Per Missile: 4. 256 Development Cost: 426
Chance to Hit: 1k km/s 230.8% 3k km/s 76.9% 5k km/s 46.2% 10k km/s 23.1%
Engine Power: 325% Engine Size: 1.75
- This missile is just bad. Not enough range to really make good use of Waypoint firing, not fast enough or maneuverable enough to be a good anti Fighter missile. The only thing the Active Sensor contributes is the ability to Re-Target mid-flight against a target that was destroyed, but these are too inaccurate to make good use of that anyway... I'd just scrap this one, to be honest; it's not worth the trouble to fix up.
Titian AS:
Missile Size: 6.00 MSP (15.000 Tons) Warhead: 9 Radiation Damage: 9 Manoeuvre Rating: 14
Speed: 15,467 km/s Fuel: 4,625 Flight Time: 3 hours Range: 165.3m km
Cost Per Missile: 5.082 Development Cost: 508
Chance to Hit: 1k km/s 216.5% 3k km/s 72.2% 5k km/s 43.3% 10k km/s 21.7%
Engine Power: 330% Engine Size: 2.25
- It's a bigger Longbow with all the same strengths and weaknesses. I'd just make this one bigger, to be honest. Go to a Size 8, change over to a Size 4 engine, then put the remaining mass into fuel for that extra-long range kick.