View full version: C# Suggestions
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  1. Galactic map
  2. Idea for "battle damage estimate dashboard"
  3. Deactivating and mothballing warships
  4. Modular space stations
  5. Wishlist: Background color + font
  6. Order construction of missing ground unit elements
  7. RE: Research & Space Master
  8. Alien orbital strike
  9. Fighter crews and deployment time crew effects
  10. Nicknaming foreign active sensor contacts
  11. Scroll Bar Possible?
  12. Underground Infrastructure
  13. Change to handling of survivors
  14. Suggestion: Plasma Carronade technology: Direct feed
  15. Some Miscellaneous Suggestions
  16. Orbital Mass Driver
  17. The (Admittedly Small) Problem With Gauss Cannon Size
  18. Enhanced Radiation Warheads for Naval Bombardment of Ground Forces
  19. Ships Design Notes
  20. Change to infrastructure costs
  21. Pirates
  22. Variable Minerals Spawn
  23. Fleet orders & dormant Sub-fleet orders to decrease micro of fleet operations
  24. Pregenerate Unexplored Jump Points
  25. Some other Miscellaneous Suggestions
  26. Track individual ground combats in same system
  27. Specialized orbital support weapons
  28. Trade Update and the reasons why I need it
  29. Linux game installation
  30. Sub Fleets
  31. Engine and Reactor Names
  32. Power output on power plant design screen
  33. Move to next system requiring geo/grav survey
  34. Better Unrest Mechanics
  35. Planetary Shield Units, like STOs, but with shields.
  36. Player-Controlled Shipping Network
  37. Automation/Advanced Computing Techline
  38. Planetart Power
  39. RE: Self-Jump Drives, Compact Jump Drives
  40. Custom Gamemaster Weapons / Armor for Ground Units
  41. Vertical & Orbital Envelopment Ground Support Missions
  42. Improved Passive Defences
  43. Viewing Ground Forces from the Colony Window
  44. Some QoL suggestions for Ground Units
  45. Thoughts about Hospital installation
  46. When can we get the 64-bit version of C#?
  47. Naming all academys
  48. Proposal for New Event Types
  49. All kinds of exotic alien life
  50. Biology Tech Additions