Author Topic: What's going on in your empire/planet/battlefield?  (Read 268297 times)

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Offline Drgong

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Re: What's going on in your empire/planet/battlefield?
« Reply #1500 on: July 21, 2016, 11:00:38 PM »
Weird - I got hammered by missiles yet they didn't have active sensors on?


Is this a Spoiler?
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Offline Sheb

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Re: What's going on in your empire/planet/battlefield?
« Reply #1501 on: July 22, 2016, 01:50:47 AM »
It could be that you didn't have enough EM sensors to detect their actives?
 

Offline Kytuzian

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Re: What's going on in your empire/planet/battlefield?
« Reply #1502 on: July 22, 2016, 08:33:19 AM »
Weird - I got hammered by missiles yet they didn't have active sensors on?


Is this a Spoiler?

Maybe they're mines that use thermal sensors to lock on? I don't know of the AI is capable of that, but I know you can do that.
 

Offline Drgong

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Re: What's going on in your empire/planet/battlefield?
« Reply #1503 on: July 22, 2016, 09:15:49 AM »
It could be that you didn't have enough EM sensors to detect their actives?

You might have a winner here.  Looking over my class designs I realized the builders forgot the EM/Thermal package for the Essex class.    Some administrators will be fired.  That is assuming they don't jump into sol and nuke earth. 
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Offline DaMachinator

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Re: What's going on in your empire/planet/battlefield?
« Reply #1504 on: July 22, 2016, 09:19:58 AM »
My save got corrupted or something, and now the entire game broke. I suspect I messed something up copying DB's from a fixed copy to a portable copy.
The maximum speed of any ship or missile with a given engine technology is the speed of a ship composed only of one engine of that technology with the highest power to weight ratio possible with current technology, and nothing else.
 

Offline GodEmperor

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Re: What's going on in your empire/planet/battlefield?
« Reply #1505 on: August 02, 2016, 01:03:07 PM »
After rewatching Babylon 5 i started playing me some good old Earth start...

Added minerals to Ganymede, SM'ed ruins ( ya, know Shadows ) and promptly picked my jaw from the floor...

Almost 500 instalations, Venezia Empire - TIER 5 !!! empire ...

My ConBrigs unEarthed ( unGanymeded ? ) so many of so advanced engines that after dissasembling them on Earth i jumped from Nuclear Pulse ( my newest engines, haven't even build anything with them yet because my fleet is still on the Nuclear Thermal level and so far it proved ok against hostile xeno FAC's encoutered in the nearby system ) to Internal Confinement drives ...
Researching Capacitors level 5 and almost completing tier 3 Carronades and tier 2 railguns was just a cherry on top :D
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Offline Herodotus4

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Re: What's going on in your empire/planet/battlefield?
« Reply #1506 on: August 03, 2016, 11:55:47 PM »
Well I found a level 3 nebula 1 jump from earth in the london system, the first NPRs I found were fairly friendly and so my rushed missile cruiser division was not needed. Then a 750 ton wreck vanished in the swansea system 2 jumps from earth in the nebula, so I sent the cruisers to check it out. After turning on the active sensors I found 30+ 750 ton FACs rushing my cruisers at 5m km so I decided to open the range and shoot, that is when I found out that missiles do not work in nebulas. On the plus side the cruisers can go 4100 kms in the nebula so they got away, on the negative I now need to fight the star swarm in a level 3 nebula and I had not researched any energy weapons so it will be a few years I will be fighting a defensive war in the sol system until then because that is where all of my weapons actually work.
 

Offline Drgong

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Re: What's going on in your empire/planet/battlefield?
« Reply #1507 on: August 05, 2016, 11:02:27 AM »
After rewatching Babylon 5 i started playing me some good old Earth start...

Added minerals to Ganymede, SM'ed ruins ( ya, know Shadows ) and promptly picked my jaw from the floor...

Almost 500 instalations, Venezia Empire - TIER 5 !!! empire ...

My ConBrigs unEarthed ( unGanymeded ? ) so many of so advanced engines that after dissasembling them on Earth i jumped from Nuclear Pulse ( my newest engines, haven't even build anything with them yet because my fleet is still on the Nuclear Thermal level and so far it proved ok against hostile xeno FAC's encoutered in the nearby system ) to Internal Confinement drives ...
Researching Capacitors level 5 and almost completing tier 3 Carronades and tier 2 railguns was just a cherry on top :D

Very nice, been tempted to make a Babylon 5 themed game going, Might do it after my "UNIT" game completes.
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Offline GodEmperor

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Re: What's going on in your empire/planet/battlefield?
« Reply #1508 on: August 06, 2016, 01:59:24 PM »
Very nice, been tempted to make a Babylon 5 themed game going, Might do it after my "UNIT" game completes.

It wasn't so nice. I mean yeah, those techs were nice but Sol was so fricking devoid of TN minerals that i would be suprised if there was a total of 5M tons of everything ( not counting Sorium on Jupiter and Saturn )... Kinda ruined the fun.
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Offline Drgong

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Re: What's going on in your empire/planet/battlefield?
« Reply #1509 on: August 06, 2016, 11:24:50 PM »
It wasn't so nice. I mean yeah, those techs were nice but Sol was so fricking devoid of TN minerals that i would be suprised if there was a total of 5M tons of everything ( not counting Sorium on Jupiter and Saturn )... Kinda ruined the fun.

Ouch, I found 11 million tons of D on Mars and 200,000,000+ of Sorium in Saturn in my current laptop game. 
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Offline FrederickAlexander

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Re: What's going on in your empire/planet/battlefield?
« Reply #1510 on: August 10, 2016, 12:03:50 PM »
Well I feel like the game hates me, Rather than a ruin giving me a tech i need, it gives me a more advanced version of one tech I already have. It gave me absorbtion strengh per HS rather then the radiation tech I feel the game is just taunting me now...
 

Offline Kytuzian

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Re: What's going on in your empire/planet/battlefield?
« Reply #1511 on: August 10, 2016, 01:26:10 PM »
I just built a super big ship, then I realized I didn't have the fuel on my homeworld to fuel it completely, or the missiles to completely fill it's magazines. So like, that's kind of unfortunate.

Code: [Select]
Yesu II class Capital Ship    1 600 000 tons     42454 Crew     383673.9992 BP      TCS 32000  TH 300000  EM 180000
9375 km/s     Armour 40-1218     Shields 6000-450     Sensors 900/1600/1/1     Damage Control Rating 6300     PPV 1336
Maint Life 8.51 Years     MSP 794356    AFR 3864%    IFR 53.7%    1YR 19569    5YR 293542    Max Repair 3200 MSP
Intended Deployment Time: 60 months    Spare Berths 0   
Cryo Drop Capacity: 25 Battalions    Magazine 51000   
Jump Gate Construction Ship: 150 days

Kouang-Tabangiin Cybernetics 2000 EP Solid Core AM Drive (150)    Power 2000    Fuel Use 10%    Signature 2000    Exp 10%
Fuel Capacity 242 600 000 Litres    Range 272.9 billion km   (336 days at full power)
Omicron R450/288 Shields (1000)   Total Fuel Cost  12 000 Litres per hour  (288 000 per day)

Single Temulun-Unegen 12cm C4 Soft X-ray Laser Turret (40x1)    Range 240 000km     TS: 32000 km/s     Power 4-4     RM 6    ROF 5        4 4 4 4 4 4 3 3 2 2
Ho'elungiin Heavy Industries 40cm C16 Near Ultraviolet Laser (10)    Range 1 000 000km     TS: 9375 km/s     Power 42-16     RM 3    ROF 15        42 42 42 31 25 21 18 15 14 12
Kouang-Shria Armaments Company CIWS-320 (50x8)    Range 1000 km     TS: 32000 km/s     ROF 5       Base 50% To Hit
Fire Control S04 500-16000 (3)    Max Range: 1 000 000 km   TS: 16000 km/s     99 98 97 96 95 94 93 92 91 90
Taidjutgiin Electronics Fire Control S02 125-25000 H30 (5)    Max Range: 250 000 km   TS: 25000 km/s     96 92 88 84 80 76 72 68 64 60
Plasma-core Anti-matter Power Plant Technology PB-1.2 (111)     Total Power Output 319.68    Armour 0    Exp 16%

Tuli Engineering Company Size 5 Missile Launcher (200)    Missile Size 5    Rate of Fire 25
Battushiggiin-Batugiin Manufacturing Missile Fire Control FC81-R10 (30%) (10)     Range 82.0m km    Resolution 10
Arrow (25, 74.6m) - Size 5 Anti-ship Missile (10200)  Speed: 90 000 km/s   End: 13.8m    Range: 74.6m km   WH: 25    Size: 5    TH: 330/198/99

Surtak-Suhe Corporation Active Search Sensor MR743-R60 (10)     GPS 18000     Range 743.6m km    Resolution 60
Chengelaygiin Electronics Active Search Sensor MR28-R1 (30%) (10)     GPS 120     Range 28.8m km    MCR 3.1m km    Resolution 1
Thermal Sensor TH50-900 (30%) (1)     Sensitivity 900     Detect Sig Strength 1000:  900m km
EM Detection Sensor EM50-1600 (30%) (1)     Sensitivity 1600     Detect Sig Strength 1000:  1600m km
Gravitational Survey Sensors (1)   1 Survey Points Per Hour
Geological Survey Sensors (1)   1 Survey Points Per Hour

ECM 10

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes
 

Offline TCD

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Re: What's going on in your empire/planet/battlefield?
« Reply #1512 on: August 10, 2016, 02:35:26 PM »
I just built a super big ship, then I realized I didn't have the fuel on my homeworld to fuel it completely, or the missiles to completely fill it's magazines. So like, that's kind of unfortunate.

How many years into the game are you to design and build something on that scale? Good to have aspirations...
 

Offline Kytuzian

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Re: What's going on in your empire/planet/battlefield?
« Reply #1513 on: August 10, 2016, 04:19:00 PM »
How many years into the game are you to design and build something on that scale? Good to have aspirations...

I'm just a couple years shy of the 150 year mark. However, I'm sure you could do it much faster if you were better at, and more dedicated to, managing things effectively than I am (probably at least 50 years faster). I don't think it was a conventional start or anything either.

Also, update: I finally fueled it and filled the magazines by gathering together the stores of many of my colonies and fuel harvesters. I think this thing is going to see limited use, however, given how much fuel it eats (and I have a couple 300k ton ships which are probably equally invincible).

Edit:
This ship seems to be worth it so far. The aliens brought up 30 FACs which each shot 20 missiles (like they did last time). 122 were taken down by the vast numbers of lasers that the fleet carries, and 477 impacted the Yesu's shields. Luckily, it has 6000 shields, so it was totally fine, and my navy has sailed through their attack completely unscathed. Hurrah!
« Last Edit: August 10, 2016, 08:35:27 PM by Kytuzian »
 

Offline Drgong

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Re: What's going on in your empire/planet/battlefield?
« Reply #1514 on: August 19, 2016, 11:22:24 AM »
Just had our first ship get nuked in the community game. 

Freaking terrorists. 
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