Author Topic: Those Who Must Endure - Setup and Backstory  (Read 2361 times)

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Offline Thanatos (OP)

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Those Who Must Endure - Setup and Backstory
« on: April 23, 2016, 09:11:44 AM »
NOTE: Can a mod please move this to a new board?

The year is 2040, and we are unraveling. Our once united front against the BETA, is nothing more than an extension of our bitter, fragile, power struggle. Questions like: Who protected the world? Who invented the G-Dan? Who used them? Who killed more BETA? Who is at fault for the fall of Moskva? Even when the Berlin Wall fell, in the 1990s, nobody was surprised that the first order of business was to point fingers, rather than ask the question 'Who will protect Europe now?'

A small history lesson: In the 1960s when we sent Astronauts to the Moon, we encountered biological entities of extra-terrestrial origin. Live footage was sent to the Earth of the Astronauts getting chomped on by these... things... and a general state of emergency was declared, and this new race was called 'BETA' which stands for: The Beings of Extra Terrestrial origin which is Adversary of the human race. For the first time since world war 2, the world was a united force. Space-traversing technology speed picked up, and we found the means to transport tanks, weapons, ammunition, logistics and infrastructure to the Moon to fight these monsters... but it was hopeless. Their tough skin, incredibly huge numbers, and disregard for personal safety due to the lack of any intelligence, made them our natural predators. Then the Laser Class appeared, and shot down every craft and missile we could send the Moon's way. Before we knew it, the Moon Hive, had sent a fragment of itself to Earth, which produced another Hive, in Southeast Asia. The rest, really, is history.

In the face of extermination we invented Tactical Surface Fighters, humanoid fighting machines employing 65mm HESH rounds, 128mm cannon rounds, and we fought a bitter battle ever since. In 1980, humanity's population was reduced from 6 billion to 1 billion. Asia was lost- our world was divided across the middle. Europe convened it's own Union of West Germany and the rest of Europe, heavily defending the Mediterranean Sea, and the Union of Soviet Socialist Republics did similar with East Germany and what remained of Russia, with most of it's western, and Siberian, lands intact. With the United States of America returning to it's own Isolationism after World War 2, this left us, the Empire of Japan, to fend for ourselves-- and a bitter fight it was.

But things did look better for Humanity, though it was still a downhill spiral. The formation of the United Nations, and the fall of Moskva in the mid 1980s saw the world come together once more, and even USA realized slowly that the two hot spots that the world fought over time and time again, were now the places they had to defend. If Japan fell, the United States of America would as well. Not to mention that the distance from Alaska to the Eastern most edge of the Asian continent is so small, that it had to be defended. And if East Germany fell just like Moskva... well, there is no need to explain, is there?

Fast forward to year 2004, and our technology has advanced so far, that we had allowed ourselves the luxury of 2 options. 20 years before that, there were no options. Now we had 2. One was a suicide charge on 'Zero' Hive, the first Hive that fell on the Earth, followed by a counter attack on the Moon Hive, proceeding into complete extermination of the BETA threat. Option 2 was to deploy Gravity Bombs, or G-Dan, to turn Earth into a wasteland, hover around in space for a few decades, come back, and hopefully the BETA would be dead. When East Germany finally fell, the decision was made to launch the bombs.

In the end, what truly happened was a mix of the two. The Empire of Japan infiltrated Zero Hive, killed the 'Commander' intelligence located there, the existence of which was found out about weeks before the bombing was scheduled. Protests were made not to launch the bombs, that the BETA can be defeated this way. A united front of UN, EU, USSR and Japan saw the Zero Hive destroyed- but the Americans still launched the G-Dan across all of Asia. The small part of the world that was recovered had no room for the UN, and it was dissolved. East Germany was recovered, and so was Moskva. The Iron Curtain was up, and the USA, no longer fearing BETA invasion, returned to it's isolationism, staring at it's ancient nemesis, USSR, from across the Pacific and Atlantic. And the EU, still pretending to be the Knight in shining armor, impotently dances to the tune of false promises and fake reports. Now everyone's eyes turn to Japan. Our usefulness expiring once the BETA are expelled from the Solar System, everyone's question is: Who gets our massive resources, and extremely advanced technology, due to cooperation with the UN and USA, to produce TSFs worthy of holding the line, when outnumbered 10000 to 1.

Come to 2030, and we finally eradicate the BETA from Pluto, and with it, the rest of the Solar System. We are finally free, but we know that somewhere, there exists a Hive which received all the knowledge of our tactics and armaments, ready to strike against us. Even freeing Pluto was a dangerous prospect in which Japan alone lost so many Battalions, that the Royal Guard itself was reduced to just one, with all of 3 Type 00c Takemikazuchis left to defend the Shogun, Mitsurugi Mei.

And now, 2040, in the face of massive resource shortages, the USSR demands that the Empire of Japan hand over half of it's resource rich Archipelago, or face the consequences. With the world population and habitable area barely a quarter of what we had almost 1 century ago, our true colors are revealed, and our true Nemesis... is none other than us.

Truly, this is the fate of Those Who Must Endure.
 

Offline Thanatos (OP)

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Re: Those Who Must Endure - Setup and Backstory
« Reply #1 on: April 23, 2016, 10:52:21 AM »
This is a 2040 start with 1 Player Empire, and 3 NPRs. It is a 1 planet start with an average of 500,000 RPs, and an average population of 750 million, as well as 6 shipyards on average. The setup is very plain and boring, but the launch of civilian shipping immediately triggers aggression.

Our story will mostly follow the 1st Royal Guard Battalion, and Shogun Mitsurugi Mei (MM), the commander of the Empire of Japan forces, and the Akagi-kyu Carrier 'Izanagi', and Kaigun Shosho, Kusanagi Ryo (KR), who writes the following report:

KR:

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The Akagi-kyu Izanagi is not truly a fighting vessel. Somewhere between a support vessel, and a point defense, it is still a masterpiece of General Electronic and Fugaki Heavy Industries engineering.

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With 6 layers in 70 sections of armor and 8 Type 145b Quad Gauss Turrets, it is an unkillable beast. Though the Type 145 CIWS itself is an inaccurate adaptation off of the TSF models, the reduced size allows to fit 3 or 4 of these turrets, in place of just 1. It is specially designed to engage fast missiles, and the initial design document of the Nagato II Planetary Bombardment Center, features these turrets as a self defense mechanism.

Izanagi's escorts consist of the Zuikaku-kyu Destroyer, with the older Type 120 CIWS:

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Zuikaku class Destroyer    12,000 tons     351 Crew     4238 BP      TCS 240  TH 1200  EM 0
10000 km/s     Armour 4-46     Shields 0-0     Sensors 45/54/0/0     Damage Control Rating 21     PPV 40
Maint Life 2.64 Years     MSP 2428    AFR 104%    IFR 1.5%    1YR 493    5YR 7393    Max Repair 900 MSP
Intended Deployment Time: 24 months    Spare Berths 0   

FE-230-FHI-1200 ICFD (2)    Power 1200    Fuel Use 47.32%    Signature 600    Exp 12%
Fuel Capacity 1,000,000 Litres    Range 31.7 billion km   (36 days at full power)

Quad Type 120 CIWS Turret (2x16)    Range 10,000km     TS: 10000 km/s     Accuracy Modifier 33%     RM 1    ROF 5        1 0 0 0 0 0 0 0 0 0
Type 155b Railgun (4x4)    Range 180,000km     TS: 10000 km/s     Power 9-6     RM 6    ROF 10        3 3 3 3 3 3 2 2 2 1
iTSF Type 46b TSC (1)    Max Range: 240,000 km   TS: 8000 km/s     96 92 88 83 79 75 71 67 62 58
iTSF Type 48 TSC (1)    Max Range: 120,000 km   TS: 32000 km/s     92 83 75 67 58 50 42 33 25 17
Magnetic Confinement Fusion Reactor Technology PB-1 (1)     Total Power Output 20    Armour 0    Exp 5%
Magnetic Confinement Fusion Reactor Technology PB-1 (4)     Total Power Output 4    Armour 0    Exp 5%

Type 18 Capital Ship Sensor Mast (1)     GPS 72000     Range 916.4m km    Resolution 200
Type 18b Capital Ship EMWT (1)     GPS 180     Range 32.4m km    MCR 3.5m km    Resolution 1
Type 40 Capital Ship Side Thermal Sensor Array (1)     Sensitivity 45     Detect Sig Strength 1000:  45m km
Type 4 Capital Ship Side Passive EM Array (1)     Sensitivity 54     Detect Sig Strength 1000:  54m km

This design is classed as a Military Vessel for maintenance purposes


And the Ise-kyu Frigate with the newer Type 145b CIWS:

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Ise class Frigate    7,650 tons     142 Crew     2199 BP      TCS 153  TH 600  EM 0
7843 km/s     Armour 5-34     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 44
Maint Life 0.1 Years     MSP 180    AFR 468%    IFR 6.5%    1YR 1839    5YR 27586    Max Repair 900 MSP
Intended Deployment Time: 24 months    Spare Berths 0   

FE-230-FHI-1200 ICFD (1)    Power 1200    Fuel Use 47.32%    Signature 600    Exp 12%
Fuel Capacity 1,200,000 Litres    Range 59.7 billion km   (88 days at full power)

Twin Quad Type 145b CIWS Turret (2x32)    Range 10,000km     TS: 31600 km/s     Power 0-0     RM 1    ROF 5        1 0 0 0 0 0 0 0 0 0
iTSF Type 48 TSC (1)    Max Range: 120,000 km   TS: 32000 km/s     92 83 75 67 58 50 42 33 25 17

Type 18b Capital Ship EMWT (1)     GPS 180     Range 32.4m km    MCR 3.5m km    Resolution 1

This design is classed as a Military Vessel for maintenance purposes


The Imperial Royal Guard has exclusive access to the Type 00 Takemikazuchi iTSF, and only the C variant is public knowledge even to myself:

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Type 00c Takemikazuchi class Improved Tactical Surface Fighter    1,000 tons     8 Crew     636 BP      TCS 20  TH 120  EM 0
12000 km/s     Armour 3-8     Shields 0-0     Sensors 7/4/0/0     Damage Control Rating 0     PPV 8
Maint Life 1.17 Years     MSP 40    AFR 80%    IFR 1.1%    1YR 30    5YR 449    Max Repair 288 MSP
Intended Deployment Time: 0.1 months    Spare Berths 2   

FE-145-FHI-120 ICFTD (2)    Power 120    Fuel Use 916.6%    Signature 60    Exp 30%
Fuel Capacity 55,000 Litres    Range 1.1 billion km   (25 hours at full power)

Twin Type 130 CIWS Turret (1x8)    Range 10,000km     TS: 21000 km/s     Power 0-0     RM 1    ROF 5        1 0 0 0 0 0 0 0 0 0
Type 100 Assault Rifle (1x4)    Range 60,000km     TS: 12000 km/s     Power 3-3     RM 6    ROF 5        1 1 1 1 1 1 0 0 0 0
iTSF Type 48 TSC (1)    Max Range: 120,000 km   TS: 32000 km/s     92 83 75 67 58 50 42 33 25 17
Magnetic Confinement Fusion Reactor Technology PB-1 (3)     Total Power Output 3    Armour 0    Exp 5%

Type 18b TSF EMWT Sensor Mast Extension (1)     GPS 18     Range 3.2m km    MCR 353k km    Resolution 1
Type 4 TSF Sensor Mast (1)     GPS 720     Range 9.2m km    Resolution 200
Type 18c Anti TSF Sensor Mast Array (1)     GPS 144     Range 5.8m km    Resolution 20
TSF Passive IR Sensor (1)     Sensitivity 7     Detect Sig Strength 1000:  7m km
TSF Passive EM Array (1)     Sensitivity 3.6     Detect Sig Strength 1000:  3.6m km

This design is classed as a Military Vessel for maintenance purposes


The Type 99f Kyokkou, or 'Aurora' NATO classification, is also exclusive use to the Royal Guard, but plans are to supplement Navy forces with it, to replace the FJ-06a Himei, or 'Scream'. It's specifications are mostly classified:

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Type 99f Kyokkou class Tactical Surface Fighter    500 tons     4 Crew     244.9 BP      TCS 9.99  TH UNKNOWN  EM 0
UNKNOWN km/s     Armour UNKNOWN     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 5
Maint Life 8.64 Years     MSP 77    AFR 7%    IFR 0.1%    1YR 2    5YR 28    Max Repair 72 MSP
Intended Deployment Time: 0.1 months    Spare Berths 0   

UNKNOWN (2)    Power UNKNOWN    Fuel Use 925.96%    Signature 30    Exp 30%
Fuel Capacity 25,000 Litres    Range 1.0 billion km   (22 hours at full power)

Twin Type 130 CIWS Turret (1x8)    Range 10,000km     TS: 21000 km/s     Power 0-0     RM 1    ROF 5        1 0 0 0 0 0 0 0 0 0
TSF Type 94 Targetting Data Link (1)    Max Range: 120,000 km   TS: 32000 km/s     92 83 75 67 58 50 42 33 25 17

Type 4 TSF Sensor Mast (1)     GPS 720     Range 9.2m km    Resolution 200
Type 18b TSF EMWT Sensor Mast Extension (1)     GPS 18     Range 3.2m km    MCR 353k km    Resolution 1

This design is classed as a Fighter for production, combat and maintenance purposes


As for the Himei and Shiranui, I do not know the exact specifications, but they say that the Shiranui Improved is a 6th generation TSF that far surpasses the Himei and Kyokkou in speed and maneuverability, and in that department, even the Takemikazuchi.

Our battle doctrine revolves around deploying the Destroyer Escorts to close in swiftly with enemies, and and barrage them with the 120mm tungsten penetrators, in assistance with the Frigate point blank PD. Once the TSFs close in as well, the business is mostly finished. The Shiranui is rumored to be twice as fast as the Destroyers, so our doctrine may well change in the future. Japan's vast Sorium deposits has seen us turn away from the Saturation-Type attacks of our western 'allies', and this reflects in our lack of missiles and range. Fuel Efficiency was not something we considered in the long run, but now that High Command demands that we perform Seek & Destroy operations against the BETA, we have no choice but to reinvestigate our fuel consumption situation.

This concludes my report.
« Last Edit: April 23, 2016, 10:59:09 AM by Thanatos »