Author Topic: United Nations Expeditionary Forces (S:AAB)  (Read 2117 times)

0 Members and 1 Guest are viewing this topic.

Offline Viridia (OP)

  • Sub-Lieutenant
  • ******
  • Posts: 122
  • Thanked: 4 times
United Nations Expeditionary Forces (S:AAB)
« on: November 15, 2016, 07:04:29 AM »
And I'm back! Decided to go ahead and start a game afresh after the corruption of my old copy of Aurora and the attendant loss of a Red Solstice-themed game. With that said, here's my next fleet list, based on that classic of 90's Sci-Fi, Space; Above and Beyond. (All designs done on the basis of no maintenance needed)

Main Combatants - 2063

The Constellation-class CV is the backbone of UN spatial operations, built to a former US design that has since been shared between the major nation-states of Earth. Each ship is capable of bearing a full five squadrons of Condor endo-exo atmospheric fighters and is loaded with nearly two reloads for its full wing and more than enough fuel to sustain fighter operations for weeks. In addition, the class comes equipped as standard with a pair of twinned gauss turrets for self-defence purposes, and a suite of passive sensors for emergency use. Plans are already in place for a new Saratoga-class strike carrier designed to complement the Constellation-class. (And I just realised it's ECCM I've put on the Constellation, not ECM. Ah well, I'll fix it another time)

Code: [Select]
Constellation class Carrier    32 750 tons     450 Crew     3002.6 BP      TCS 655  TH 2160  EM 0
3297 km/s     Armour 3-91     Shields 0-0     Sensors 22/22/0/0     Damage Control Rating 11     PPV 28.56
Maint Life 0.4 Years     MSP 2057    AFR 8580%    IFR 119.2%    1YR 5186    5YR 77795    Max Repair 83 MSP
Intended Deployment Time: 3 months    Flight Crew Berths 35   
Hangar Deck Capacity 9250 tons     Magazine 1584   

Fleet-Grade 180 EP Ion Drive (12)    Power 180    Fuel Use 23.38%    Signature 180    Exp 7%
Fuel Capacity 2 000 000 Litres    Range 47.0 billion km   (165 days at full power)

Twin Dimmitt Engineering Gauss Cannon R3-100 Turret (2x6)    Range 30 000km     TS: 10000 km/s     Power 0-0     RM 3    ROF 5        1 1 1 0 0 0 0 0 0 0
Close-In Fire Control S00.5 24-4000 (1)    Max Range: 48 000 km   TS: 4000 km/s     79 58 38 17 0 0 0 0 0 0

Rattler Mk4 Anti-Ship Missile (396)  Speed: 10 500 km/s   End: 485.6m    Range: 306m km   WH: 3    Size: 4    TH: 56/33/16

Thermal Sensor TH2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km
EM Detection Sensor EM2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km

ECCM-1 (1)         Strike Group
20x Condor Fighter   Speed: 5194 km/s    Size: 9.24

Much as with the Constellation-class Carrier that bears it into battle, the Condor sits at the unified heart of UNEF fighter operations. Each Condor is equipped with a handful of the launchers typically seen on the Japanese Chitose-class Cruiser, equipped with the same Rattler missile used by the true warships of the UNEF fleet. Though equipped with a miniaturised fire-control system that cuts the effective range of the Rattler by 50%, UNEF and subsidiary commands have refused to design a missile that better fits this engagement range, citing the desire to conduct coordinated strikes with long-range fire if possible. So far there are no plans to replace the Condor unless one of the High Command's member-states can submit a superior design.

Code: [Select]
Condor class Fighter    462 tons     2 Crew     89.6 BP      TCS 9.24  TH 36  EM 0
5194 km/s     Armour 1-5     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 2.4
Maint Life 0 Years     MSP 0    AFR 92%    IFR 1.3%    1YR 10    5YR 143    Max Repair 42 MSP
Intended Deployment Time: 0.1 months    Spare Berths 2   
Magazine 16   

Broome Design Bureau 12 EP Ion Drive (4)    Power 12    Fuel Use 59.4%    Signature 9    Exp 10%
Fuel Capacity 5 000 Litres    Range 3.3 billion km   (7 days at full power)

Phalanx III M4C Cell (4)    Missile Size 4    Hangar Reload 30 minutes    MF Reload 5 hours
Nekola Engineering Missile Fire Control FC138-R100 (1)     Range 138.6m km    Resolution 100
Rattler Mk4 Anti-Ship Missile (4)  Speed: 10 500 km/s   End: 485.6m    Range: 306m km   WH: 3    Size: 4    TH: 56/33/16

The Russian-designed Borodino-class Cruiser is a mainstay of the UNEF's ship combatants, so much so that even some of the other powers have united to buy licences for the design from the Federation. Equipped with a conventional rack of eight tubes for its own Rattler Mk4's and just over twelve salvoes for the launchers, the Borodino also comes equipped with a pair of FireCon systems for the tubes due to the risk that that battle-damage could strip the ship of its main long-ranged weapon. As well as this, the Borodino carries a trio of turreted 150mm UV pulse lasers designed to provide mid-range firepower and as a backup to the onboard missile tubes. Each of these turrets has been created to track fast-moving targets in anticipation of the day sensor technology and general engine speed catches up. Lastly, each Borodino carries a full electronic warfare suite as well as passive sensors so as not to give away its own position.

Code: [Select]
Borodino class Cruiser    11 100 tons     286 Crew     1496.6 BP      TCS 222  TH 720  EM 0
3243 km/s     Armour 4-44     Shields 0-0     Sensors 22/22/0/0     Damage Control Rating 11     PPV 46.4
Maint Life 1.42 Years     MSP 1084    AFR 985%    IFR 13.7%    1YR 590    5YR 8846    Max Repair 105 MSP
Intended Deployment Time: 3 months    Spare Berths 1   
Magazine 428   

Fleet-Grade 180 EP Ion Drive (4)    Power 180    Fuel Use 23.38%    Signature 180    Exp 7%
Fuel Capacity 500 000 Litres    Range 34.7 billion km   (123 days at full power)

Single Niblack Orbital Systems 150mm C4 UV Laser Turret (3x1)    Range 240 000km     TS: 10000 km/s     Power 6-4     RM 4    ROF 10        6 6 6 6 4 4 3 3 2 2
Burdin-Salmeron Capital Fire Control S02 128-4000 (1)    Max Range: 256 000 km   TS: 4000 km/s     96 92 88 84 80 77 73 69 65 61
Gas-Cooled Fast Reactor Technology PB-1 (3)     Total Power Output 13.5    Armour 0    Exp 5%

Phalanx II M4B Missile Launcher (8)    Missile Size 4    Rate of Fire 30
Lanoie Technology Missile Fire Control FC309-R80 (2)     Range 309.9m km    Resolution 80
Rattler Mk4 Anti-Ship Missile (107)  Speed: 10 500 km/s   End: 485.6m    Range: 306m km   WH: 3    Size: 4    TH: 56/33/16

Thermal Sensor TH2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km
EM Detection Sensor EM2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km

ECCM-1 (1)         ECM 10

Effectively a sister design to the Borodino, the Chitose is a Japanese-originated vessel focused on completely dominating the early stages of any engagement. Unlike its sister, the Chitose swaps out the eight full-scale launchers and capacious magazines for a battery of ninety-four Phalanx MkIII Cells. While this dramatically cuts back on the design's viability past its initial alpha strike, it allows for that selfsame alpha strike to be completely devastating when needed, though in practise the individual MkIII Cells are split between the two FireCon to allow for serial strikes from the Chitose without interrupt. As with its sister-class, the Chitose mounts a short-range weapon system in the shape of a pair of 200mm railguns. While shorter-ranged than the UV Pulse Lasers of the Borodino, the railguns allow for more rounds on target in a similar timeframe. Again, just like the Borodino, the Chitose mounts a full electronic warfare suite as well as passive sensors so as not to give away its own position.

Code: [Select]
Chitose class Cruiser    11 100 tons     182 Crew     1316.2 BP      TCS 222  TH 720  EM 0
3243 km/s     Armour 4-44     Shields 0-0     Sensors 22/22/0/0     Damage Control Rating 11     PPV 70.4
Maint Life 1.88 Years     MSP 1074    AFR 985%    IFR 13.7%    1YR 388    5YR 5819    Max Repair 105 MSP
Intended Deployment Time: 3 months    Spare Berths 1   
Magazine 376   

Fleet-Grade 180 EP Ion Drive (4)    Power 180    Fuel Use 23.38%    Signature 180    Exp 7%
Fuel Capacity 500 000 Litres    Range 34.7 billion km   (123 days at full power)

Sadusky-Kam Limited 200mm Railgun V4/C4 (2x4)    Range 160 000km     TS: 4000 km/s     Power 12-4     RM 4    ROF 15        4 4 4 4 3 2 2 2 1 1
Marcelino & Burritt Kinetic Fire Control S01.5 96-4000 (1)    Max Range: 192 000 km   TS: 4000 km/s     95 90 84 79 74 69 64 58 53 48
Gas-Cooled Fast Reactor Technology PB-1 (2)     Total Power Output 9    Armour 0    Exp 5%

Phalanx III M4C Cell (94)    Missile Size 4    Hangar Reload 30 minutes    MF Reload 5 hours
Lanoie Technology Missile Fire Control FC309-R80 (2)     Range 309.9m km    Resolution 80
Rattler Mk4 Anti-Ship Missile (94)  Speed: 10 500 km/s   End: 485.6m    Range: 306m km   WH: 3    Size: 4    TH: 56/33/16

Thermal Sensor TH2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km
EM Detection Sensor EM2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km

ECCM-1 (1)         ECM 10

Unlike its larger compatriots, the British-designed Ravelin-class is aimed mostly at preserving the other ships of the UNEF, carrying a formidable battery of missile tubes for the Locust MRIM. The Locust serves a dual-purpose as both anti-missile and anti-fighter defence, and so each Ravelin carries enough for a protracted engagement. Due to the nature of the threat the Ravelin is built to face, the Spitter M1A batteries are tied to a total of four FireCon's, allowing three tubes to be allocated to each FireCon. However, this is not their only armament; out of concern that a Ravelin would be otherwise unable to contribute to an engagement, the RN elected to add a handful of MkIII Cells to allow it some small ability to contribute to direct-combat. As with its larger siblings, the Ravelin carries a full suite for electronic warfare and passive sensors.

Code: [Select]
Ravelin class Destroyer Escort    10 850 tons     246 Crew     1797.2 BP      TCS 217  TH 720  EM 0
3317 km/s     Armour 3-43     Shields 0-0     Sensors 22/22/0/0     Damage Control Rating 11     PPV 18
Maint Life 1.09 Years     MSP 1104    AFR 941%    IFR 13.1%    1YR 939    5YR 14086    Max Repair 210 MSP
Intended Deployment Time: 3 months    Spare Berths 0   
Magazine 448   

Fleet-Grade 180 EP Ion Drive (4)    Power 180    Fuel Use 23.38%    Signature 180    Exp 7%
Fuel Capacity 500 000 Litres    Range 35.5 billion km   (123 days at full power)

Spitter M1A Interceptor Battery (12)    Missile Size 1    Rate of Fire 10
Phalanx III M4C Cell (10)    Missile Size 4    Hangar Reload 30 minutes    MF Reload 5 hours
Lanoie Technology Missile Fire Control FC309-R80 (1)     Range 309.9m km    Resolution 80
Lanoie Technology Missile Fire Control FC69-R1 (4)     Range 69.3m km    Resolution 1
Rattler Mk4 Anti-Ship Missile (10)  Speed: 10 500 km/s   End: 485.6m    Range: 306m km   WH: 3    Size: 4    TH: 56/33/16
Locust Mid-Range Interceptor Missile (408)  Speed: 12 000 km/s   End: 101.8m    Range: 73.3m km   WH: 1    Size: 1    TH: 92/55/27

Thermal Sensor TH2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km
EM Detection Sensor EM2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km

ECCM-1 (1)         ECM 10
 

Offline Viridia (OP)

  • Sub-Lieutenant
  • ******
  • Posts: 122
  • Thanked: 4 times
Re: United Nations Expeditionary Forces (S:AAB)
« Reply #1 on: November 15, 2016, 08:30:06 AM »
Auxiliary Vessels - 2063

Built as the centrepiece of any UNEF taskforce, the Nicolaus Copernicus class is one of the only two classes currently that is equipped with active sensors. Designed as it is to provide comprehensive coverage to its taskforce, each Copernicus carries the same passive sensor suite as other vessels do, boosting them with the addition of a sensor designed to detect vessels as small as five-thousand tons from nearly three-hundred million kilometres away, and complementing this with a sensor designed to detect missiles and small spacecraft just under thirty million kilometres away. Due to the fact that the active sensors are a giveaway of the vessel's location, each Copernicus is armed with four twin gauss cannon turrets and a pair of defensive FireCon's for self protection, as well as twenty MkIII Cells allowing it to contribute to an offensive action.

Code: [Select]
Nicolaus Copernicus class Command Cruiser    12 050 tons     264 Crew     1735.2 BP      TCS 241  TH 720  EM 0
2987 km/s     Armour 4-46     Shields 0-0     Sensors 22/22/0/0     Damage Control Rating 11     PPV 69.12
Maint Life 1.09 Years     MSP 1090    AFR 1161%    IFR 16.1%    1YR 924    5YR 13854    Max Repair 252 MSP
Intended Deployment Time: 3 months    Spare Berths 2   
Magazine 80   

Fleet-Grade 180 EP Ion Drive (4)    Power 180    Fuel Use 23.38%    Signature 180    Exp 7%
Fuel Capacity 500 000 Litres    Range 31.9 billion km   (123 days at full power)

Twin Dimmitt Engineering Gauss Cannon R3-100 Turret (4x6)    Range 30 000km     TS: 10000 km/s     Power 0-0     RM 3    ROF 5        1 1 1 0 0 0 0 0 0 0
Close-In Fire Control S00.5 24-4000 (2)    Max Range: 48 000 km   TS: 4000 km/s     79 58 38 17 0 0 0 0 0 0

Phalanx III M4C Cell (20)    Missile Size 4    Hangar Reload 30 minutes    MF Reload 5 hours
Lanoie Technology Missile Fire Control FC309-R80 (1)     Range 309.9m km    Resolution 80
Rattler Mk4 Anti-Ship Missile (20)  Speed: 10 500 km/s   End: 485.6m    Range: 306m km   WH: 3    Size: 4    TH: 56/33/16

Mathie-Yeatman Active Search Sensor MR277-R100 (1)     GPS 25200     Range 277.2m km    Resolution 100
Bandley Electronics Industries Active Search Sensor MR27-R1 (1)     GPS 252     Range 27.7m km    MCR 3.0m km    Resolution 1
Thermal Sensor TH2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km
EM Detection Sensor EM2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km

ECCM-1 (1)         ECM 10

Some say the carrier forces are the backbone of the UNEF, but every man and woman who've sat in the captain's chair aboard a Wave Knight know full well that the tanker fleet is the beating heart of the UN's combined battlefleets. Able to completely refuel a Constellation class two and a half times over, the Wave Knights are built to the same demanding standards as military vessels, with cruiser-grade armour and a pair of CIWS for self-defence.

Code: [Select]
Wave Knight class Tanker    16 550 tons     116 Crew     828.2 BP      TCS 331  TH 1080  EM 0
3262 km/s     Armour 4-57     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
MSP 31    Max Repair 45 MSP
Intended Deployment Time: 3 months    Spare Berths 1   

180 EP Commercial Ion Drive (6)    Power 180    Fuel Use 7.43%    Signature 180    Exp 5%
Fuel Capacity 5 000 000 Litres    Range 731.7 billion km   (2596 days at full power)

Tegethoff-Soliman CIWS-160 (2x6)    Range 1000 km     TS: 16000 km/s     ROF 5       Base 50% To Hit

The Makin Island's are built for one purpose, and one purpose only; to get the Marines, Riflemen, Chasseurs, Streltsy and all the myriad ground forces mustered by the nations of Earth from human soil and land boots on the ground of alien worlds. Designed to work in pairs, in concert with a La Grandiere-class Assault Ship, between them they can carry a full brigade of Human forces to the next combat zone. To make sure they get there safely, each Makin Island is built to the same protection standard as a cruiser, and equipped with two twin gauss cannon turrets for self-defence.

Code: [Select]
Makin Island class Assault Transport    14 800 tons     183 Crew     1088.9 BP      TCS 296  TH 900  EM 0
3040 km/s     Armour 4-53     Shields 0-0     Sensors 22/22/0/0     Damage Control Rating 1     PPV 28.56
Maint Life 0.05 Years     MSP 46    AFR 1752%    IFR 24.3%    1YR 917    5YR 13749    Max Repair 83 MSP
Intended Deployment Time: 3 months    Spare Berths 0   
Troop Capacity: 2 Battalions    Drop Capacity: 1 Battalion   

Fleet-Grade 180 EP Ion Drive (5)    Power 180    Fuel Use 23.38%    Signature 180    Exp 7%
Fuel Capacity 600 000 Litres    Range 31.2 billion km   (118 days at full power)

Twin Dimmitt Engineering Gauss Cannon R3-100 Turret (2x6)    Range 30 000km     TS: 10000 km/s     Power 0-0     RM 3    ROF 5        1 1 1 0 0 0 0 0 0 0
Close-In Fire Control S00.5 24-4000 (1)    Max Range: 48 000 km   TS: 4000 km/s     79 58 38 17 0 0 0 0 0 0

Thermal Sensor TH2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km
EM Detection Sensor EM2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km

ECCM-1 (1)         ECM 10

The La Grandiere's are designed to form the final part of any Ground Forces Landing Unit, typically carrying a BHQ-equivalent, though in times of emergency this can be changed to being a frontline combat unit when required. However, befitting its role as the equivalent of a command ship for a landing, the La Grandiere is equipped not just with the same passive sensors and paired twin gauss cannon turrets used by the Makin Island-class, but also an active sensor designed to detect inbound missiles. In addition, the ship mounts one final tweak; a full fifty Phalanx III M4C Cells, filled with dedicated Land Attack Missiles. The Canadian-designed Bludgeons are designed for conventional hard targets, while the Russian Kh-35 is designed with a radioactive warhead that would propagate throughout the atmosphere.

Code: [Select]
La Grandiere class Assault Ship    14 500 tons     201 Crew     1465.5 BP      TCS 290  TH 900  EM 0
3103 km/s     Armour 4-52     Shields 0-0     Sensors 22/22/0/0     Damage Control Rating 1     PPV 58.56
Maint Life 0.07 Years     MSP 63    AFR 1682%    IFR 23.4%    1YR 897    5YR 13450    Max Repair 252 MSP
Intended Deployment Time: 3 months    Spare Berths 0   
Troop Capacity: 1 Battalion    Drop Capacity: 1 Battalion    Magazine 200   

Fleet-Grade 180 EP Ion Drive (5)    Power 180    Fuel Use 23.38%    Signature 180    Exp 7%
Fuel Capacity 600 000 Litres    Range 31.9 billion km   (118 days at full power)

Twin Dimmitt Engineering Gauss Cannon R3-100 Turret (2x6)    Range 30 000km     TS: 10000 km/s     Power 0-0     RM 3    ROF 5        1 1 1 0 0 0 0 0 0 0
Close-In Fire Control S00.5 24-4000 (1)    Max Range: 48 000 km   TS: 4000 km/s     79 58 38 17 0 0 0 0 0 0

Phalanx III M4C Cell (50)    Missile Size 4    Hangar Reload 30 minutes    MF Reload 5 hours
Nekola Engineering Missile Fire Control FC138-R100 (1)     Range 138.6m km    Resolution 100
BGM-700 Bludgeon LAM (25)  Speed: 9 000 km/s   End: 283.3m    Range: 153m km   WH: 7    Size: 4    TH: 30/18/9
Kh-35 Ekho LAM (25)  Speed: 9 000 km/s   End: 283.3m    Range: 153m km   WH: 1    Size: 4    TH: 30/18/9

Bandley Electronics Industries Active Search Sensor MR27-R1 (1)     GPS 252     Range 27.7m km    MCR 3.0m km    Resolution 1
Thermal Sensor TH2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km
EM Detection Sensor EM2-22 (1)     Sensitivity 22     Detect Sig Strength 1000:  22m km

ECCM-1 (1)         ECM 10
 

Offline GodEmperor

  • Commander
  • *********
  • Posts: 312
  • Thanked: 30 times
Re: United Nations Expeditionary Forces (S:AAB)
« Reply #2 on: November 15, 2016, 09:50:30 AM »
Quote
Condor class Fighter
5194 km/s   

Why is it so slow ? Ion engine fighter should make 10k km/s easily ..
."I am Colonel-Commissar Ibram Gaunt. I am known as a fair man, unless I am pushed.
You have just pushed me."
 

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: United Nations Expeditionary Forces (S:AAB)
« Reply #3 on: November 15, 2016, 10:04:54 AM »
Why is it so slow ? Ion engine fighter should make 10k km/s easily ..
Probably because of low maximum power modifier research.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline GodEmperor

  • Commander
  • *********
  • Posts: 312
  • Thanked: 30 times
Re: United Nations Expeditionary Forces (S:AAB)
« Reply #4 on: November 15, 2016, 10:17:40 AM »
Probably because of low maximum power modifier research.

But its suspiciously slow for 4 Ion engines on a fighter ... Even with 1x power mod they should be faster.. i think :P
."I am Colonel-Commissar Ibram Gaunt. I am known as a fair man, unless I am pushed.
You have just pushed me."
 

Offline 83athom

  • Big Ship Commander
  • Vice Admiral
  • **********
  • Posts: 1261
  • Thanked: 86 times
Re: United Nations Expeditionary Forces (S:AAB)
« Reply #5 on: November 15, 2016, 10:49:11 AM »
But its suspiciously slow for 4 Ion engines on a fighter ... Even with 1x power mod they should be faster.. i think :P
Did the math, it is indeed 4 1HS Ion engines with a 0.6 fuel consumption on that fighter. And it is indeed that slow as it is only 48EP on 9HS (about 5:1 EP to HS) instead of 96EP for 2x engine power (11:1 EP to HS), hence why it is half as fast as you would expect. I think his idea for it was to be fuel efficient and longer ranged while having only a tiny fuel store.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline Viridia (OP)

  • Sub-Lieutenant
  • ******
  • Posts: 122
  • Thanked: 4 times
Re: United Nations Expeditionary Forces (S:AAB)
« Reply #6 on: November 15, 2016, 12:03:22 PM »
Essentially, yep. Tinkering with max/min modifiers for engine power is something I only rarely do, you see. If either of you have seen S:AAB, they send fighters out on joyrides CAP around star-systems and use them to hit targets from across a star-system from time to time. If I can keep the fuel efficiency for similar operations and increase the speed at the same time, I will try and increase it depending on what the best solution would be.
 

Offline FrederickAlexander

  • Warrant Officer, Class 1
  • *****
  • F
  • Posts: 87
  • Thanked: 5 times
Re: United Nations Expeditionary Forces (S:AAB)
« Reply #7 on: November 16, 2016, 10:16:32 AM »
The condor fighter has a deployment time of 3 days yet they can run on 7 days at full power, either improve the power of the engines, decrease the amount of fuel used to increase the amount of speed, or improve the deployment time.
 

Offline GodEmperor

  • Commander
  • *********
  • Posts: 312
  • Thanked: 30 times
Re: United Nations Expeditionary Forces (S:AAB)
« Reply #8 on: November 16, 2016, 01:42:20 PM »
Its kinda counterintuitive to have such a slow fighter seeing as the only defense fighter has is its speed.... Not to mention that fighter that cant chase down capital ships is kinda useless..

3bn range dont mean smeg if you are going to be dead before you reach anything.
."I am Colonel-Commissar Ibram Gaunt. I am known as a fair man, unless I am pushed.
You have just pushed me."