View full version: General Discussion
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  1. CIWS
  2. Jump Tender Stations
  3. How to separate stations from tugs?
  4. Ground-based geo surveys?
  5. Bug or WAI? Shipyard building other classes - which classes are available
  6. Music for Aurora !
  7. Alien defensive systems?
  8. Galactic Map question
  9. A Tribute to the Fallen
  10. Scientists & Officers
  11. Is there a known bug in the way survey points are calculated?
  12. Seven (out of a million) things I love about C# Aurora
  13. I need help to counter AMM barrages
  14. Inexperienced Commander Penalties
  15. Terraforming Mars and Luna
  16. Fighter pilot, dead or alive?
  17. Are fleet standing orders never implemented when you're on short increments?
  18. Making friends with aliens
  19. Overhaul during training
  20. Sensor Bouy
  21. Poll: Your Experience with Developing software/games
  22. Space stations?
  23. Trouble Cargo Shipping?
  24. Fuel station HUB, question
  25. First encounteer. How to assign target and fire?
  26. Unable to start a game with a large number of starting NPRs
  27. Do auto-generated NPRs ever appear on methane worlds?
  28. Do distant NPR vs NPR battles still cause interrupts for the player in C#?
  29. Set 5 NPRs, range 1 - 50, random stars. Was not disappointed.
  30. Earth as a galaxy
  31. Tech Tree visualization
  32. Overhaul question
  33. Has Luna's Hydro changed?
  34. Abandoning Colonies
  35. Should docked ships have maintenance paused?
  36. Aliens, what to do? HELP
  37. Running out of commanders
  38. Reduced Height Windows in C#
  39. Moving just 1.00 of a thing, like cargo shuttle station or mass driver?
  40. Possible to import old savegame into c#?
  41. Fuel Harvester Setup?
  42. Minerals page question
  43. Colony industry
  44. Ammo, how does it work
  45. How to fortify ground units
  46. How do I instantly add ships from SM
  47. Just have to say
  48. Damaged Vessels
  49. Mars Military Protection
  50. MSP and repair