I have a problem getting this to work in a special case.
I have a ship with a resolution 1 and 100 fire control and 2 size 9 missile launcher and 1 size 1 missile launcher. Normally everything works perfect, but now I have meet an enemy with size 750t ships my resolution 100 fire control can't see so I need to use the resolution 1 fire control. I change it, assign the 9ML to it, set a target copy to the entire fleet etc. and everything looks perfect. Then when I move a turn forward in times, it resets everything? And the 9ML is back on the R100 fire control and have no target
Is there something that overrules commands or what am I doing wrong?
EDIT: I have solved it, it was the blank point defence that made it all behave strange.
EDIT2: No, it is back to acting weird...