New Players > VB Tutorials
updated tutorials?
adecoy95:
any chance of them for version 6. x?
anyone feel like making some?
tried the game a few times in the past but had trouble breaking through the beginning, now i wanted to try again but all the tutorials are out of date
Erik L:
You can check the wiki (http://aurorawiki.pentarch.org). The info there is a bit more current, but still mostly in th 5.7 range.
adecoy95:
ill check it out, thanks
TheDeadlyShoe:
there's real problems with writing tutorials,
Aurora has a huge amount of setup when starting a game and tech picks are sorta randomized for new games. And any step-by-step procedure you write will be invalidated by new versions.
I think we need a 'tutorial game' included in the main package which has a very basic sandbox setup, with basic premade ship components and no starting NPRs. I could set it up myself but any package I hosted would go out of date p. quick.
Hell I need to write a tutorial just for installing the game...haha!
(Despite sentiments to the contrary, I find Conventional starts to be more straightforward and less overwhelming than TN starts because the tech progression is presented to you naturally./
Erik L:
--- Quote from: TheDeadlyShoe on February 12, 2013, 02:41:22 PM ---(Despite sentiments to the contrary, I find Conventional starts to be more straightforward and less overwhelming than TN starts because the tech progression is presented to you naturally./
--- End quote ---
The reason CI are considered "advanced" is any NPR generated starts at TN tech. So if you encounter them after 10 years in which you worked from CI to nuke-pulse, they've had 10 years research from nuke-pulse on.
But in the short term, CI is probably easier for a new player.
Navigation
[0] Message Index
[#] Next page
Go to full version