Author Topic: January 2114 to December 2115  (Read 2306 times)

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Offline Kurt (OP)

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January 2114 to December 2115
« on: August 08, 2007, 10:21:14 AM »
7/15/2114    The Republic
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »
 

Offline Kurt (OP)

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Colonization Report to Council of Ministers
« Reply #1 on: August 08, 2007, 10:23:37 AM »
12/25/2114
Report to the Council
Survey Command, Europa
Colonization Options

Note: Distance is calculated as an average distance from Europa to the central star of the system in question.

[code]
System: Gl-183
Distance: 5 billion km
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »
 

Offline Kurt (OP)

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The Battle of Mars
« Reply #2 on: August 08, 2007, 10:25:22 AM »
1/18/2115
Note: See the 2114-2115 timeline post for the context for this battle.

2nd Note: The Victory is a Jovian cruiser assigned to the Republic
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »
 

Offline Michael Sandy

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« Reply #3 on: August 12, 2007, 05:41:42 PM »
Interesting.

The Jovian Republic will have a significant edge in colonization efficiency due to their faster ships.

If the Jovian Republic can exploit its lead in colonization enough, then I see it as greatly to their advantage to grudgingly concede the UNE the right to peaceful passage through the warp point inside Mars orbit.  But to _not_ concede the right to peaceful passage themselves.

This has a number of positive results:
1)  The UNE will build colony ships and freighters with its shipyards instead of warships.  This is good because trying to match the UNE with warships could result in a resource crash for everybody involved, with insufficient transport to bring in enough minerals to sustain things.

2)  For the UNE to be able to exploit the minerals of G1-183 they need to be at peace with the Republic.  This is also good.  Looking back into Earth history, in the peace treaties that ended England's various wars with continental powers, England would often cede the lucrative sugar colonies it captured in exchange for a return to pre-war conditions on the continent.  England could easily seize those islands again in time of war, but in the meantime it prevented a continental power from achieving hegemony.

So the existence of a UNE colony in G1-183 gives something for the Jovian Republic to threaten to seize if the UNE presses them elsewhere.

3)  By maintaining the inside Mars orbit warp point as an "open strait", 'generously' conceded by the Jovian Republic, the UNE has to devote significant resources to defending the colony.  A colony that is very far away.

4)  Strategicly, this changes UNE concerns from "How can we attack and conquer the Jovian Republic?" to "How can we defend what we have and demonstrate the economic superiority of our system in colonization?"

5)  Wouldn't it be nice to make the UNE foot the bill for Terraforming G1-183's planets and _then_, if necessary, take the colony away from them?  Lol.  Or perhaps, to induce said colony to revolt and recognize and defend its independence.

I would also seek to limit UNE ships to no more than 130% of current size, and build Jovian Republic ships slightly faster.  That hopefully eliminates the strategic concern of uparmored UNE ships, forcing them into a predictable and counterable ship design choice.
« Last Edit: December 31, 1969, 06:00:00 PM by Michael Sandy »
 

Offline Michael Sandy

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« Reply #4 on: August 12, 2007, 05:49:33 PM »
Whoops, I missed that the warp point in question was inside Earth orbit, not merely inside Mars orbit.

Nonetheless, most of the points still pertain.  It still requires Earth to tie down significant resources in defense of the warp point.

UNE forces defending the warp point have a bit of a quandary.  Defend earth side, or colony side.  Defend colony side, they risk getting bottled up there, unless they have enough jump ships to assault back.  (expensive).  Defend Earth side, and the Jovian Republic could draw them off the warp point by plinking with long range missile fire until the Earth forces pursue, while fast commerce raiding ships with long operating endurance pop into the system to destroy UNE freighters or raid the colony itself.  And that threat means that a lot of the early colonization effort would have to go to building planetary defense centers on the new colony.

That is a severe limit to colonization efficiency.
« Last Edit: December 31, 1969, 06:00:00 PM by Michael Sandy »
 

Offline Kurt (OP)

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« Reply #5 on: August 13, 2007, 11:59:25 AM »
Quote from: "Michael Sandy"
Interesting.

The Jovian Republic will have a significant edge in colonization efficiency due to their faster ships.

If the Jovian Republic can exploit its lead in colonization enough, then I see it as greatly to their advantage to grudgingly concede the UNE the right to peaceful passage through the warp point inside Mars orbit.  But to _not_ concede the right to peaceful passage themselves.

This has a number of positive results:
1)  The UNE will build colony ships and freighters with its shipyards instead of warships.  This is good because trying to match the UNE with warships could result in a resource crash for everybody involved, with insufficient transport to bring in enough minerals to sustain things.

2)  For the UNE to be able to exploit the minerals of G1-183 they need to be at peace with the Republic.  This is also good.  Looking back into Earth history, in the peace treaties that ended England's various wars with continental powers, England would often cede the lucrative sugar colonies it captured in exchange for a return to pre-war conditions on the continent.  England could easily seize those islands again in time of war, but in the meantime it prevented a continental power from achieving hegemony.

So the existence of a UNE colony in G1-183 gives something for the Jovian Republic to threaten to seize if the UNE presses them elsewhere.

3)  By maintaining the inside Mars orbit warp point as an "open strait", 'generously' conceded by the Jovian Republic, the UNE has to devote significant resources to defending the colony.  A colony that is very far away.

4)  Strategicly, this changes UNE concerns from "How can we attack and conquer the Jovian Republic?" to "How can we defend what we have and demonstrate the economic superiority of our system in colonization?"

5)  Wouldn't it be nice to make the UNE foot the bill for Terraforming G1-183's planets and _then_, if necessary, take the colony away from them?  Lol.  Or perhaps, to induce said colony to revolt and recognize and defend its independence.

I would also seek to limit UNE ships to no more than 130% of current size, and build Jovian Republic ships slightly faster.  That hopefully eliminates the strategic concern of uparmored UNE ships, forcing them into a predictable and counterable ship design choice.


The Republic's thinking was basically as you outline above.  Every unit of resources and credit that the UNE spends on exploring and exploiting extra-solar space is that much less that they spend on building a navy.  Of course, in the long term, it means that they will grow stronger because of their out-system investments, but the Republic is more worried about the short term.  

Also, the feeling in the Republic was that if they imposed an unreasonable peace on the UNE, such as denying them access to any warp points, it would just ensure the next war, which they might not win.  It might be inevitable anyway, but why conciously make things worse?

As for the UNE ship designs, the Republic decided to make no requirements part of the peace treaty, as they would be difficult to enforce and would be a constant source of irritation.  

The Republic knows that the first thing that the UNE is likely to do is to redesign its ships to be much faster, matching or exceeding Jovian designs.  In fact, this belief has been borne out by observed UNE actions, where the first three DD class units launched after the war were immediately sent back to the yards for a presumed refit.  Although the Republic cannot know the details of the refit, the smart money is on a drastic increase in speed.  

The Republic Navy is currently unsure of how to react to this situation.  A sizeable faction believes that while increasing their speed will make the UNE a more dangerous enemy, the RN's advantage in other areas will more than balance things, especially given the fact that the UNE designs will have to make some compromises to achieve the higher speeds with the tech that they have.  Making things problematic for the RN is their limited shipyard capacity, which has not increased since 2112, while the UNE's has increased by 40% in the six years since the campaign began.  Major overhauls to the fleet need to be planned in advance.  

As you will see in the next update, the Republic has devoted the bulk of their shipyard capacity to increasing their civilian fleet of freighters and colony ships.  This has helped them establish extra-solar colonies, but it also means that they have only been able to accomplish minor refits to their fleet.  

Kurt
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »
 

Offline Kurt (OP)

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« Reply #6 on: August 13, 2007, 12:08:15 PM »
Quote from: "Michael Sandy"
Whoops, I missed that the warp point in question was inside Earth orbit, not merely inside Mars orbit.

I may have accidently incorrectly identified the location of the inner warp point at some point.  When I wrote up most of the update I was under the impression that the WP was inside of Mars orbit.  It wasn't until I was almost done that I realized that it was inside of Earth's orbit.  I thought I fixed the references, but I may be wrong.  

Quote from: "Michael Sandy"
Nonetheless, most of the points still pertain.  It still requires Earth to tie down significant resources in defense of the warp point.

UNE forces defending the warp point have a bit of a quandary.  Defend earth side, or colony side.  Defend colony side, they risk getting bottled up there, unless they have enough jump ships to assault back.  (expensive).  Defend Earth side, and the Jovian Republic could draw them off the warp point by plinking with long range missile fire until the Earth forces pursue, while fast commerce raiding ships with long operating endurance pop into the system to destroy UNE freighters or raid the colony itself.  And that threat means that a lot of the early colonization effort would have to go to building planetary defense centers on the new colony.

That is a severe limit to colonization efficiency.


No planetary defense centers, as this is a plain-jane 2.0 game, just missile silos.  

Current (2118) UNE plans call for the fleet to be stationed in Earth orbit, and to respond to any Jovian aggression directed either towards the WP or Earth from there.  This should be possible given their inner position, and their new increased speeds.

The UNE has not yet established an extra-solar colony, due largely to a backup in the shipyards as the navy is rebuilt slowing construction of a new geo survey unit that will replace the one the Republic destroyed.  Even after colonies are placed, though, it isn't likely that the UNE would be willing to let a significant fraction of its fleet get bottled up beyond the warp point.  

It is an interesting situation, though.  It will be very, very interesting to see what happens when the UNE finishes its grav survey of the single system that it has access to.  If that system has no additional warp points, then we can expect to see another war sooner or later, unless the Jovians are willing to allow them to use another warp point.  

Kurt
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »
 

Offline Michael Sandy

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« Reply #7 on: August 13, 2007, 05:16:15 PM »
Well, until the UNE actually _completes_ the survey, they won't actually "find" any warp points within its territory.  Presumably, ownership takes place upon a formal notification that the UNE has found the warp point.

In that time, the Republic might be able to complete a warp point survey of the system, in order to find out if it is a dead end system.
« Last Edit: December 31, 1969, 06:00:00 PM by Michael Sandy »
 

Offline Kurt (OP)

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« Reply #8 on: August 13, 2007, 06:38:16 PM »
Quote from: "Michael Sandy"
Well, until the UNE actually _completes_ the survey, they won't actually "find" any warp points within its territory.  Presumably, ownership takes place upon a formal notification that the UNE has found the warp point.

In that time, the Republic might be able to complete a warp point survey of the system, in order to find out if it is a dead end system.


The Republic's official policy is hand's off of the inner warp point.  This is largely for two reasons, one - because it's within the area defined as UNE territory, and two - because grav surveys take a lot of time, and they only have one grav survey ship.  In fact, at this point, the Republic has only completed grav surveys of two systems, New Hope and Epsilon Eridani.  The other two systems adjacent to Earth have either not been surveyed for warp points at all, or have had only partial surveys (by 2118).  

Of course, if the UNE surveys the system and doesn't find any other warp points, they will automatically assume that not only did the Jovians know about the lack of warp points, but that it was foisted off on them for just that reason.  How they react will depend on how willing the Jovians are to give them access to another warp point, and how they feel about the relative force balance at that point.

Kurt
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »