Author Topic: Dumb newbie mistakes to avoid  (Read 19007 times)

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Offline vorpal+5

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Re: Dumb newbie mistakes to avoid
« Reply #90 on: December 08, 2017, 12:12:39 AM »
Once a missile is fired on a target, what do I need to maintain at all time? Active sensor, Fire control, both, only the first, the second?
 

Offline El Pip

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Re: Dumb newbie mistakes to avoid
« Reply #91 on: December 08, 2017, 01:47:47 AM »
Once a missile is fired on a target, what do I need to maintain at all time? Active sensor, Fire control, both, only the first, the second?
Just active sensors.
 

Offline vorpal+5

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Re: Dumb newbie mistakes to avoid
« Reply #92 on: December 08, 2017, 07:48:15 AM »
ok, so a fighter wing can fire then get away asap, while the target remains painted by an AS from another ship. Good to know, I was not too sure.
 

Offline MarcAFK

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Re: Dumb newbie mistakes to avoid
« Reply #93 on: February 02, 2018, 07:31:08 PM »
If the missile has sensors you don't even need the target to still be detected. Though good luck scoring a hit when your target is invisible if your missiles are practically blind
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
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Offline waresky

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Re: Dumb newbie mistakes to avoid
« Reply #94 on: February 03, 2018, 01:32:46 PM »
One I've done more than once...

"Fire the Mark IV's!"

"Tactical says they've not been loaded yet. All we have are the Mark I's"

Well... there goes that speed/range advantage...

ROTLF  ;D

From a 1980 Sci-Fi novel..."In case of Fire..Breack the glass"...umm..."Sir..we got a problem"
 

 

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