Author Topic: A Noob's Jorney Of Trial And Error  (Read 2358 times)

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Offline Makir (OP)

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Re: A Noob's Jorney Of Trial And Error
« Reply #15 on: October 09, 2016, 12:01:11 PM »
Okay, got it, however I have one last question before I dissapear for a while, Lasers need a Beam Fire Control, correct? And nothing else other than the laser itself and the BFC?
 

Iranon

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Re: A Noob's Jorney Of Trial And Error
« Reply #16 on: October 09, 2016, 12:39:47 PM »
Power plants, or they'll only fire a single shot.
 
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Offline Makir (OP)

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Re: A Noob's Jorney Of Trial And Error
« Reply #17 on: October 10, 2016, 07:37:35 AM »
Quick update for anyone who still cares about this, I made a new ship design that is Laser-based, I will post the design right here, i still think I am missing something, and no, I didn't actually create the ship, I wanted to post this so I could improve the design
Code: [Select]
Raggio (WIP) class Cruiser    5,200 tons     168 Crew     855.4 BP      TCS 104  TH 216  EM 0
2076 km/s    JR 3-50     Armour 1-26     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 18
Maint Life 0.87 Years     MSP 103    AFR 216%    IFR 3%    1YR 118    5YR 1766    Max Repair 216 MSP
Intended Deployment Time: 30 months    Spare Berths 0   

J7500(3-50) Military Jump Drive     Max Ship Size 7500 tons    Distance 50k km     Squadron Size 3
108 EP Ion Drive (2)    Power 108    Fuel Use 72.8%    Signature 108    Exp 10%
Fuel Capacity 560,000 Litres    Range 26.6 billion km   (148 days at full power)

10cm C3 Ultraviolet Laser (2)    Range 120,000km     TS: 3000 km/s     Power 3-3     RM 4    ROF 5        3 3 3 3 2 2 1 1 1 1
Calì & Candido 20cm Ultraviolet Laser (2)    Range 192,000km     TS: 3000 km/s     Power 10-3     RM 4    ROF 20        10 10 10 10 8 6 5 5 4 4
Fire Control S02 96-3000 (1)    Max Range: 192,000 km   TS: 3000 km/s     95 90 84 79 74 69 64 58 53 48
Stellator Corporation Stellarator Fusion Reactor Technology  (1)     Total Power Output 72    Armour 0    Exp 5%
Gas-Cooled Fast Reactor Technology PB-1 (2)     Total Power Output 9    Armour 0    Exp 5%

This design is classed as a Military Vessel for maintenance purposes
 

Iranon

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Re: A Noob's Jorney Of Trial And Error
« Reply #18 on: October 10, 2016, 08:08:08 AM »
Not too bad for an early attempt!


1) Excessive deployment time, maintenance life is going to be the limiting factor. You may want to add engineering spaces, see 3).

2) Thin-skinned. Not necessarily wrong, it seems you're hoping to snipe things that can't fire back... but then, I'd prefer more speed to control the range.

3) not enough MSP to repair the bigger component if something malfunctions.

4) Does it need a jump drive? Generally, I prefer to put those on Commercial support vessels.

5) Inefficient propulsion configuration. Engines too small and too stressed, too much fuel. You could get slightly better performance and much lower running costs on the same tonnage.

6) Excessive power plant output that goes to waste.

The offensive setup looks quite good. I'd probably prefer 15cm lasers over 20cm with your capacitor tech (twice the fire rate).
 

Offline 83athom

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Re: A Noob's Jorney Of Trial And Error
« Reply #19 on: October 10, 2016, 09:39:25 AM »
My suggestions;
1) Increase it so engines(+ fuel) are between 25% and 40% of the ship mass (view-able in the component window).
2) MSP should be at minimum the largest repair cost + 50% (about 300 in this case).
3)Armor should be improved to at least 4 layers thick.
4)There is a "power required" box on the left hand side of the window, match that number with several smaller reactors.
5 (Optional))Add some sensors. I like to put some on every military ships, even if I have dedicated sensor ships elsewhere.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline Makir (OP)

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Re: A Noob's Jorney Of Trial And Error
« Reply #20 on: October 10, 2016, 09:59:57 AM »
Code: [Select]
Raggio (WIP) class Cruiser    5,050 tons     169 Crew     751.4 BP      TCS 101  TH 416  EM 0
4118 km/s    JR 3-50     Armour 1-26     Shields 0-0     Sensors 6/1/0/0     Damage Control Rating 2     PPV 18
Maint Life 2.13 Years     MSP 186    AFR 102%    IFR 1.4%    1YR 55    5YR 823    Max Repair 104 MSP
Intended Deployment Time: 10 months    Spare Berths 0   

J7500(3-50) Military Jump Drive     Max Ship Size 7500 tons    Distance 50k km     Squadron Size 3
208 EP Magneto-plasma Drive (2)    Power 208    Fuel Use 52.2%    Signature 208    Exp 10%
Fuel Capacity 420,000 Litres    Range 28.7 billion km   (80 days at full power)

10cm C3 Ultraviolet Laser (2)    Range 120,000km     TS: 4118 km/s     Power 3-3     RM 4    ROF 5        3 3 3 3 2 2 1 1 1 1
Calì & Candido 20cm Ultraviolet Laser (2)    Range 192,000km     TS: 4118 km/s     Power 10-3     RM 4    ROF 20        10 10 10 10 8 6 5 5 4 4
Fire Control S02 96-3000 (1)    Max Range: 192,000 km   TS: 3000 km/s     95 90 84 79 74 69 64 58 53 48
Gas-Cooled Fast Reactor Technology PB-1 (7)     Total Power Output 31.5    Armour 0    Exp 5%

Thermal Sensor TH1-6 (1)     Sensitivity 6     Detect Sig Strength 1000:  6m km

This design is classed as a Military Vessel for maintenance purposes

Some small changes