View full version: Rules
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  1. Political Capital
  2. Troop Tech
  3. Engine Tech
  4. Industrial Indices
  5. Working out Incomes
  6. Habitable Zones
  7. Ground Unit Support
  8. Smallcraft Modification
  9. Max Pop
  10. Orbital and Ground Slots
  11. Rules options suggestion
  12. Mineral Index Rules
  13. Racial Design Question
  14. More sanity
  15. Clarity/Sanity Check
  16. Clarity Question
  17. 4.3.3.2.5.2 Naval Support
  18. 2.2.2.0.2 Line of Sight (LOS)
  19. Astra Imperia with Minis
  20. 2.1.4.2 Plotted Movement
  21. 2.2.7 Formations
  22. 4.3.3.2 Planetary Generation
  23. Weapon Modifications
  24. Alternate FTL Movement
  25. Environmental Adaptibility
  26. Hulls
  27. Tech Flavor