Aurora 4x
C# Aurora => C# Mechanics => Topic started by: Steve Walmsley on December 18, 2023, 04:59:03 PM
-
Changes List for 2.5.0
This post includes bug fixes or minor changes. Any more significant changes will have their own post.
Fixes
- Jump Drive Efficiency Modifier has a minimum of 1
- Fixed 10,000 ton multiplier on Jump Drive design.
- Copy Temp copies Required Rank.
- Previous Missile correctly sets ATG checkbox.
- ATG status saved correctly in DB.
- Class Templates no longer lost when new game created.
- Class Templates correctly restore reduced-size missile launchers.
- Damaged fire controls and weapons are excluded when using Copy Assignments.
- Missiles with retargeting only attack once per increment - as originally intended.
- Removed Archipelago as an NPR home world option, due to the 95% hydro extent requirement.
- Shipyard construction tasks check that a destination fleet exists.
Minor Changes
- Added 'Cargo Bay - Shuttle'. 1 HS, 50 cargo points. 0.2 BP.
- Added option to randomise Alien Class names.