Author Topic: Class Names issue.  (Read 2432 times)

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Offline CannibalCrow (OP)

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Class Names issue.
« on: October 07, 2012, 04:55:58 AM »
So, I've been playing my first game for a while, and I've stumbled into a relatively minor, but still a little annoying issue.

When I opened up the Class Design window to design a larger jump-ship to jump my freighters, I made a new class, and decided to use the Auto-Rename function.  An error popped up, stating: "No New Name Found - Please select a new racial theme if you want additional class names. " Now. .  I only have a few ship classes used, so I don't understand how there could be no more. . ?
 

Offline Erik L

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Re: Class Names issue.
« Reply #1 on: October 07, 2012, 04:59:49 AM »
Some themes have a lot less names than others. Which theme were you using?

Offline icecoldblood

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Re: Class Names issue.
« Reply #2 on: October 07, 2012, 05:58:49 AM »
I had the same problem. Just use Random name first, then use auto rename.
 

Offline Zook

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Re: Class Names issue.
« Reply #3 on: October 07, 2012, 07:51:48 AM »
If I'm not mistaken, the function doesn't really pick a random name from the list but goes from the first to the last entry in the a list. When the list is exhausted, it doesn't start at the beginning but throws an error.
 

Offline CannibalCrow (OP)

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Re: Class Names issue.
« Reply #4 on: October 07, 2012, 03:49:14 PM »
I was using the United States class theme.  I hadn't used too many names, I don't think. .  Would it really run out so fast?
 

Offline Steve Walmsley

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Re: Class Names issue.
« Reply #5 on: October 07, 2012, 04:15:48 PM »
I was using the United States class theme.  I hadn't used too many names, I don't think. .  Would it really run out so fast?

There are 38 class names for the US theme

Steve
 

Offline Erik L

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Re: Class Names issue.
« Reply #6 on: October 07, 2012, 04:34:16 PM »
I was using the United States class theme.  I hadn't used too many names, I don't think. .  Would it really run out so fast?

Did you have the game design ships and tech for you? That can chew up a large chunk of names.

As a suggestion, Maybe Steve can have it recycle the names when it hits the end of the list and tack a I, II, II, etc onto it.

Offline CannibalCrow (OP)

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Re: Class Names issue.
« Reply #7 on: October 07, 2012, 05:00:46 PM »
Yeah I guess I just ran out.  So my next question is, how do I choose a different theme? Or will I just have to use the random rename, or manual rename?
 

Offline Victuz

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Re: Class Names issue.
« Reply #8 on: October 07, 2012, 06:24:26 PM »
If I'm not mistaken, the function doesn't really pick a random name from the list but goes from the first to the last entry in the a list. When the list is exhausted, it doesn't start at the beginning but throws an error.

That would probably explain why all the systems I find are either called London or Manchester...
 

Offline Nathan_

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Re: Class Names issue.
« Reply #9 on: October 08, 2012, 01:46:45 AM »
view race details > theme > pick a new theme, many other things can be changed there as well.
 

Offline CannibalCrow (OP)

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Re: Class Names issue.
« Reply #10 on: October 08, 2012, 07:21:42 AM »
Quote from: Nathan_ link=topic=5397. msg55452#msg55452 date=1349678805
view race details > theme > pick a new theme, many other things can be changed there as well.

I don't see a "View Race Details" menu, or window, anywhere?
 

Offline Victuz

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Re: Class Names issue.
« Reply #11 on: October 08, 2012, 07:29:04 AM »
I don't see a "View Race Details" menu, or window, anywhere?

It's under the empires tab in the main bar right after the F-keys.
The hotkey is Ctrl+f2.

It's really nice too, I always seem to get John Sheridan as the representing face for the human race as a Babylon 5 fan that makes me happy.
 

Offline CannibalCrow (OP)

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Re: Class Names issue.
« Reply #12 on: October 08, 2012, 02:27:07 PM »
Her.  Just realized, I got the game a few days ago, and it's the version 5. 54. .  That might be why my F12 is my task group orders screen. .