Hey @Kyle,
I've been trying version 142 and I'm encountering an issue regarding "auto turns".
Even though no interrupt message are happening, it does not continue the turns.
Enabling "no interrupts" actually works, but I want to be interrupted if necessary.
Context: New conventional start game. (tried twice, happened in both games)
Any Idea?
EDIT: after letting it run for a year or so with "no interrupts" it started working without it.
But once in a while it stops without notice. So is an NPR doing something? (Only sol system)
SM view (events) does not show any messages/notices.
EDIT 2: Generated a game without starting NPR, issue is not happening.
If you could add any kind of feedback/notice that the interrupt wasn't caused by the player empire, would be great.