Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Name:
Email:
Subject:
Message icon:

shortcuts: hit alt+s to submit/post or alt+p to preview

Please read the rules before you post!


Topic Summary

Posted by: Steve Walmsley
« on: February 09, 2008, 06:01:01 AM »

Quote from: "Erik Luken"
As I was writing up the 20 year summary for the SDW, I thought about how I'd converted 1200 mines to automated mines and basically unemployed ~250 million citizens.

There should be some either unrest (unhappiness with being out of work) or wealth reduction (welfare/dole) in place to make this a less viable alternative.

In the past I have avoided any penalty for "unemployed" population because some planets just aren't suitable for heavy industry and generating wealth becomes the main reason for the colony's existence. Perhaps once I get moving on the civilian traffic, a lot of unemployment would generate more "civilian" colonists.

Steve
Posted by: Erik L
« on: February 04, 2008, 11:09:54 AM »

As I was writing up the 20 year summary for the SDW, I thought about how I'd converted 1200 mines to automated mines and basically unemployed ~250 million citizens.

There should be some either unrest (unhappiness with being out of work) or wealth reduction (welfare/dole) in place to make this a less viable alternative.