View full version: General Discussion
« 1 2 3 4 5 6 7 8 9 10 11 »
  1. A moment of appreciation for the great galactic map labeling tool
  2. One mineral to rule them all, one mineral to find them
  3. How to put images in posts?
  4. Can't unload cargo ((I have shuttle bay)
  5. Jump Points
  6. Orbital Mining?
  7. Ancient Ruins
  8. Official 1.13 Hype Train Thread
  9. Ship Components as Cargo
  10. Delete all NPR ships?
  11. Auto Assign FC not working
  12. Enemy Colony Ship
  13. Enemies don't pause when spotted for a second time?
  14. UI Icon Exchange
  15. how to build alien ships?
  16. Orbital habitats?...
  17. Strange NPR
  18. Looking for Input on my next tutorial (Comprehensive Guide to Carrier Design)
  19. How to retreat?
  20. Anti-Missiles being wonky
  21. C# Meta compared to VB6
  22. Maintenance Life info not fully showing
  23. What is the point of Luxury Passenger Accommodation?
  24. Some beginner questions
  25. Upon what is the difficulty and size of NPRs based?
  26. PD guns and Final Defence range
  27. 3 Weapon Doctrines
  28. Nprs expanding too much?
  29. Help figuring out an invasion disaster?
  30. Economics
  31. Galaxy map generation and graph cycles?
  32. New AAR and Story for 1.13
  33. Barbarians!
  34. Default TN Start: How do you like to use your instant research and build points?
  35. MOVED: How do Invaders work?
  36. How often you use DST stations?
  37. Colony Defenses
  38. What could cause an Orbital Miner over a planet before getting the tech?
  39. Aurora 1.5.1 Base Install
  40. Aurora C# 1.12.0 patch
  41. How to delete NPRs with step by step guide?
  42. Pickup failed: couldn't load None from celestial_body_name?
  43. Database File Type
  44. Is there an Auto-Save feature?
  45. Terraforming Base not working
  46. Sub-fleets, usage and practices?
  47. When to use Passives, When to use Actives
  48. In game Scientist generation: it's normal or...
  49. Time increment stuck on low intervals - ideas for a fix?
  50. Xmas Bonus