Author Topic: Federated League of Planets  (Read 5737 times)

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Offline Erik L (OP)

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Federated League of Planets
« on: July 17, 2007, 01:30:16 PM »
Or FLOP.

Here are their ships. Using Version 2.0

Ships of the FLOP

Armed Ships

Code: [Select]
Enterprise class Fast Cruiser    9000 tons     970 Crew     1046 BP      Signature 180-480
2666 km/s     Armour 1     Shields 75-500     Sensors 2/4/0/0     Damage Control 1-2
Replacement Parts 5    

Kuat Drive Systems Pulse Drive (12)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 150,000 Litres    Range 90.0 billion km   (390 days at full power)
Tenhafer Grade D Shields (30)   Total Fuel Cost  600 Litres per day

Taler Optics 120mm Laser Cannon (2)    Range 48,000km     TS: 2666 km/s     Power 4-1     RM 2    ROF 20        4 4 2 2 0 0 0 0 0 0
Thor Meson Lance (6)    Range 30,000km     TS: 2666 km/s     Power 3-1     RM 3    ROF 15        1 1 1 0 0 0 0 0 0 0
Taler Optics 100mm Laser Cannon (2)    Range 48,000km     TS: 2666 km/s     Power 3-1     RM 2    ROF 15        3 3 2 1 0 0 0 0 0 0
Athena Mk1 Fire Control (1)    Max Range: 48,000 km   TS: 1000 km/s     79 58 38 17 0 0 0 0 0 0
Hermes Mk1 PD Fire Control (1)    Max Range: 48,000 km   TS: 4000 km/s     79 58 38 17 0 0 0 0 0 0
Lidon Generators PB Reactor (3)     Total Power Output 45    Armour 0    Exp 5%

Morrison Thermal Scanners (1)     Strength 2     Detect Signature 100: 2m km
Morrison Pulse Scanners (1)     Strength 4     Detect Size 100: 4m km
Morrison GPD Scanner (1)     Strength 6     Detect Strength 10: 60m km

ECCM-2 (1)        
Code: [Select]
Lexington class Destroyer Escort    4500 tons     483 Crew     597 BP      Signature 90-200
2222 km/s     Armour 1     Shields 15-500     Sensors 2/4/0/0     Damage Control 0-0
Magazine 200    Replacement Parts 5    

Kuat Drive Systems Pulse Drive (5)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 200,000 Litres    Range 240.0 billion km   (1250 days at full power)
Tenhafer Grade D Shields (6)   Total Fuel Cost  120 Litres per day

Taler Optics 100mm Laser Cannon (2)    Range 48,000km     TS: 2222 km/s     Power 3-1     RM 2    ROF 15        3 3 2 1 0 0 0 0 0 0
Athena Mk1 Fire Control (1)    Max Range: 48,000 km   TS: 1000 km/s     79 58 38 17 0 0 0 0 0 0
Lidon Generators PB Reactor (Large) (1)     Total Power Output 30    Armour 0    Exp 5%

Maseryk Munitions PD Missile Launcher (2)    Missile Size 2    Rate of Fire 20
Poseidon Mk1 PD Missile Fire Control (1)    Range: 100k km
HARM Mk1 PD Missile (100)  Speed: 8,000 km/s   Endurance: 1 secs    Range: 8k km   Warhead: 1    Size: 2

Morrison Thermal Scanners (5)     Strength 2     Detect Signature 100: 2m km
Morrison Pulse Scanners (1)     Strength 4     Detect Size 100: 4m km
Morrison GPD Scanner (1)     Strength 6     Detect Strength 10: 60m km

ECCM-1C (1)        
Code: [Select]
Spruance class Missile Cruiser    10000 tons     1165 Crew     1321 BP      Signature 200-480
2400 km/s     Armour 1     Shields 50-500     Sensors 2/4/0/0     Damage Control 1-2
Magazine 800    Replacement Parts 5    

Kuat Drive Systems Pulse Drive (12)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 50,000 Litres    Range 27.0 billion km   (130 days at full power)
Tenhafer Grade D Shields (20)   Total Fuel Cost  400 Litres per day

Mauler Plasma Carronade (2)    Range 48,000km     TS: 2400 km/s     Power 24-1     RM 1    ROF 120        24 12 8 6 0 0 0 0 0 0
Athena Mk1 Fire Control (1)    Max Range: 48,000 km   TS: 1000 km/s     79 58 38 17 0 0 0 0 0 0
Lidon Generators PB Reactor (Large) (2)     Total Power Output 60    Armour 0    Exp 5%

Maseryk Munitions Heavy Missile Launcher (4)    Missile Size 8    Rate of Fire 80
Zues Mk1 Missile Fire Control (1)    Range: 300k km
Catapult Mk1 Heavy Missile (100)  Speed: 8,000 km/s   Endurance: 31 secs    Range: 248k km   Warhead: 4    Size: 8

Morrison Thermal Scanners (1)     Strength 2     Detect Signature 100: 2m km
Morrison Pulse Scanners (1)     Strength 4     Detect Size 100: 4m km

ECCM-2 (1)        

Civilian Ships

Code: [Select]
Ark class Colony Ship    12000 tons     745 Crew     2258 BP      Signature 240-400
1666 km/s    JR 3-50     Armour 1     Shields 12-500     Sensors 1/0/0/0     Damage Control 0-0
Colonists 100000    Cargo Handling Multiplier 50    Replacement Parts 5    

Armbrust Jump Drive 240     Max Ship Size 12000 tons    Distance 50k km     Squadron Size 3
Kuat Drive Systems Pulse Drive (10)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 200,000 Litres    Range 90.0 billion km   (625 days at full power)
Tenhafer Grade D Shields (5)   Total Fuel Cost  100 Litres per day

This design is classed as a freighter for maintenance purposes
Code: [Select]
Coontz class Jump Freighter    12000 tons     695 Crew     1358 BP      Signature 240-400
1666 km/s    JR 3-50     Armour 1     Shields 12-500     Sensors 1/0/0/0     Damage Control 0-0
Cargo 50000    Cargo Handling Multiplier 50    Replacement Parts 5    

Armbrust Jump Drive 240     Max Ship Size 12000 tons    Distance 50k km     Squadron Size 3
Kuat Drive Systems Pulse Drive (10)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 200,000 Litres    Range 90.0 billion km   (625 days at full power)
Tenhafer Grade D Shields (5)   Total Fuel Cost  100 Litres per day

This design is classed as a freighter for maintenance purposes

Exploration Ships

Code: [Select]
Geode class Science Vessel    4500 tons     435 Crew     1405 BP      Signature 90-200
2222 km/s    JR 3-50     Armour 1     Shields 0-0     Sensors 2/0/0/15     Damage Control 0-0
Replacement Parts 5    

Armbrust Jump Drive 90     Max Ship Size 4500 tons    Distance 50k km     Squadron Size 3
Kuat Drive Systems Pulse Drive (5)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 150,000 Litres    Range 180.0 billion km   (937 days at full power)

Morrison Thermal Scanners (1)     Strength 2     Detect Signature 100: 2m km
Morrison GPD Scanner (1)     Strength 6     Detect Strength 10: 60m km
Advanced Geological Sensors (5)   15 Survey Points
Code: [Select]
Kepler class Survey Ship    4500 tons     435 Crew     1155 BP      Signature 90-200
2222 km/s    JR 3-50     Armour 1     Shields 0-0     Sensors 2/0/10/0     Damage Control 0-0
Replacement Parts 5    

Armbrust Jump Drive 90     Max Ship Size 4500 tons    Distance 50k km     Squadron Size 3
Kuat Drive Systems Pulse Drive (5)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 150,000 Litres    Range 180.0 billion km   (937 days at full power)

Morrison Thermal Scanners (1)     Strength 2     Detect Signature 100: 2m km
Morrison GPD Scanner (1)     Strength 6     Detect Strength 10: 60m km
Improved Gravitational Sensors (5)   10 Survey Points

Military Adjunct Ships

Code: [Select]
Fletcher class Assault Jump Ship    10000 tons     920 Crew     2777 BP      Signature 200-400
2000 km/s    JR 6-400     Armour 1     Shields 62-500     Sensors 2/4/0/0     Damage Control 0-0
Replacement Parts 5    

Armbrust Tactical Jump Drive 200     Max Ship Size 10000 tons    Distance 400k km     Squadron Size 6
Kuat Drive Systems Pulse Drive (10)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 200,000 Litres    Range 108.0 billion km   (625 days at full power)
Tenhafer Grade D Shields (25)   Total Fuel Cost  500 Litres per day

Morrison Thermal Scanners (1)     Strength 2     Detect Signature 100: 2m km
Morrison Pulse Scanners (1)     Strength 4     Detect Size 100: 4m km
Morrison GPD Scanner (1)     Strength 6     Detect Strength 10: 60m km

ECCM-2 (1)        
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Kurt

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Re: Federated League of Planets
« Reply #1 on: July 17, 2007, 03:06:05 PM »
Quote from: "Erik Luken"

Or FLOP.



 :D

I'm partial to the Democratic Order of Planets myself.

Long live DOOP!

Kurt
« Last Edit: December 31, 1969, 06:00:00 PM by Kurt »
 

Offline Erik L (OP)

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« Reply #2 on: July 17, 2007, 03:07:59 PM »
Hmmm... wonder if I should call my Armored ground units Bolos...
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Steve Walmsley

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« Reply #3 on: July 17, 2007, 03:17:52 PM »
Looking good!

And 100mm Laser Cannon sounds far more impressive than 10cm Laser :)

Steve
« Last Edit: December 31, 1969, 06:00:00 PM by Steve Walmsley »
 

Offline Erik L (OP)

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« Reply #4 on: July 17, 2007, 03:20:52 PM »
Fantastic jump tech to start. 30cm carronades too. Really really crappy recharge/refire rates. :(
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L (OP)

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« Reply #5 on: July 18, 2007, 02:48:06 PM »
Updated & New ships

Code: [Select]
Enterprise A class Fast Cruiser    9000 tons     970 Crew     1118 BP      Signature 180-480
2666 km/s     Armour 1     Shields 75-500     Sensors 2/4/0/0     Damage Control 1-2
Replacement Parts 5    

Kuat Drive Systems Pulse Drive (12)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 150,000 Litres    Range 90.0 billion km   (390 days at full power)
Tenhafer Grade D Shields (30)   Total Fuel Cost  600 Litres per day

Taler Optics 120mm Laser Cannon (2)    Range 48,000km     TS: 2666 km/s     Power 4-3     RM 2    ROF 10        4 4 2 2 0 0 0 0 0 0
Thor Meson Lance Mk2 (6)    Range 30,000km     TS: 2666 km/s     Power 3-3     RM 3    ROF 5        1 1 1 0 0 0 0 0 0 0
Taler Optics 100mm PD Laser Cannon (2)    Range 48,000km     TS: 2666 km/s     Power 3-3     RM 2    ROF 5        3 3 2 1 0 0 0 0 0 0
Athena Mk1 Fire Control (1)    Max Range: 48,000 km   TS: 1000 km/s     79 58 38 17 0 0 0 0 0 0
Hermes Mk1 PD Fire Control (1)    Max Range: 48,000 km   TS: 4000 km/s     79 58 38 17 0 0 0 0 0 0
Lidon Generators PB Reactor (3)     Total Power Output 45    Armour 0    Exp 5%

Morrison Thermal Scanners (1)     Strength 2     Detect Signature 100: 2m km
Morrison Pulse Scanners (1)     Strength 4     Detect Size 100: 4m km
Morrison GPD Scanner (1)     Strength 6     Detect Strength 10: 60m km

ECCM-2 (1)        
Code: [Select]
Kepler A class Survey Ship    4500 tons     435 Crew     1405 BP      Signature 90-200
2222 km/s    JR 3-50     Armour 1     Shields 0-0     Sensors 2/0/15/0     Damage Control 0-0
Replacement Parts 5    

Armbrust Jump Drive 90     Max Ship Size 4500 tons    Distance 50k km     Squadron Size 3
Kuat Drive Systems Pulse Drive (5)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 150,000 Litres    Range 180.0 billion km   (937 days at full power)

Morrison Thermal Scanners (1)     Strength 2     Detect Signature 100: 2m km
Morrison GPD Scanner (1)     Strength 6     Detect Strength 10: 60m km
Advanced Gravitational Sensors (5)   15 Survey Points
Code: [Select]
North Carolina class Scan Outpost    7400 tons     455 Crew     1260 BP      Signature 148-40
270 km/s     Armour 2     Shields 250-500     Sensors 9/9/0/0     Damage Control 0-0
Replacement Parts 5    

Kuat Drive Systems Pulse Drive (1)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 100,000 Litres    Range 72.9 billion km   (3125 days at full power)
Tenhafer Grade D Shields (100)   Total Fuel Cost  2,000 Litres per day

Morrison Thermal Scanners (9) (1)     Strength 9     Detect Signature 100: 9m km
Morrison Pulse Scanners (9) (1)     Strength 9     Detect Size 100: 9m km
Morrison GPD Scanner (9) (1)     Strength 9     Detect Strength 10: 90m km

ECCM-2 (1)        
Code: [Select]
Portland class Tug    6700 tons     640 Crew     777 BP      Signature 134-800
5970 km/s     Armour 1     Shields 0-0     Sensors 1/0/0/0     Damage Control 0-0
Tractor Beam     Replacement Parts 5    

Kuat Drive Systems Pulse Drive (20)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 300,000 Litres    Range 241.8 billion km   (468 days at full power)
Code: [Select]
Spruance A class Missile Cruiser    10000 tons     1165 Crew     1425 BP      Signature 200-480
2400 km/s     Armour 1     Shields 50-500     Sensors 2/4/0/0     Damage Control 1-2
Magazine 800    Replacement Parts 5    

Kuat Drive Systems Pulse Drive (12)    Power 40    Engine Efficiency 0.80    Armour 0    Exp 5%
Fuel Capacity 50,000 Litres    Range 27.0 billion km   (130 days at full power)
Tenhafer Grade D Shields (20)   Total Fuel Cost  400 Litres per day

Mk2 Mauler Plasma Carronade (2)    Range 48,000km     TS: 2400 km/s     Power 24-3     RM 1    ROF 40        24 12 8 6 0 0 0 0 0 0
Athena Mk1 Fire Control (1)    Max Range: 48,000 km   TS: 1000 km/s     79 58 38 17 0 0 0 0 0 0
Lidon Generators PB Reactor (Large) (2)     Total Power Output 60    Armour 0    Exp 5%

Maseryk Munitions Mk2 Heavy Missile Launcher (4)    Missile Size 8    Rate of Fire 60
Zues Mk1 Missile Fire Control (1)    Range: 300k km
Catapult Mk1 Heavy Missile (100)  Speed: 8,000 km/s   Endurance: 31 secs    Range: 248k km   Warhead: 4    Size: 8

Morrison Thermal Scanners (1)     Strength 2     Detect Signature 100: 2m km
Morrison Pulse Scanners (1)     Strength 4     Detect Size 100: 4m km

ECCM-2 (1)        


Missiles have been upgraded also, but due to production lines being slow, they have not entered general use yet.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L (OP)

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« Reply #6 on: July 19, 2007, 11:02:55 AM »
After approximately 3 years of production/research/expansion, FLOP has expanded to 3 manned colonies and 1 mining colony.

Earth (Capital) - 1639.49m
Admiral Simon Brantley (res +25%) (mine +10%) (ship +30) (GCU train +20)
Sector HQ - level 1 (Fleet Admiral Devon Cardiel (res +20) (ship +15))
Naval Academy - level 6
Maint Facility - Level 2
DSTS - Level 4
Commercial Facility

SY 30/CF 1195/OF 300/FF 300/FR 600
Mine 1200/RL 60/GFTF 15/Silo 160/FB 7

Remaining minerals
Duranium 580,605 (0.9)
Neutronium 35,271 (0.1)
Corbomite 17,671 (0.1)
Tritanium 81,811 (1.0)
Boronide 4,513 (0.3)
Mercassium 73,671 (0.1)
Vendarite 44,040 (0.9)
Sorium 105,191 (0.7)
Uridium 45,871 (0.1)
Corundium 214,571 (0.1)
Gallicite 222,571 (0.1)

Mars 3.97m
Commodore Dorian Saris (res +15) (factory +10) (Mine +10) (ship +10) (pop +25)
AM 59

Remaining minerals
Duranium 97,843 (0.9)
Neutronium 169,642 (0.4)
Corbomite 95,902 (0.5)
Tritanium 38,321 (0.2)
Boronide 19,160 (0.1)
Mercassium 57,583 (0.8)
Vendarite 30,243 (0.9)
Sorium 87,753 (1.0)
Uridium 19,543 (0.9)
Corundium 10,960 (0.1)
Gallicite 33,323 (0.7)

Washington-A III 1.02m
Captain Susan Ritschard (mine +20) (Pop +15)
CF 4/AM 26

Remaining minerals
Duranium 99,747 (0.9)
Neutronium 42,444 (0.2)
Corbomite 239,660 (0.5)
Tritanium 39,159 (0.5)
Boronide 34,237 (0.9)
Mercassium 55,072 (0.1)
Vendarite 41,319 (1.0)
Sorium 58,097 (0.9)
Uridium 27,975 (0.8)
Corundium 51,844 (0.2)
Gallicite 69,672 (0.1)

Mercury Mining Colony 1
Commodore Randall Holiday (factory +5) (mine +30) (ship +15) (GCU train +10)
AM 240

Remaining minerals
Duranium 1,446,019 (0.7)
Neutronium 464,963 (0.1)
Corbomite
Tritanium 3,068,318 (1.0)
Boronide 4,608,686 (0.1)
Mercassium
Vendarite 1,608,036 (0.1)
Sorium 93,408 (0.4)
Uridium
Corundium
Gallicite 3,334,506 (0.8)
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L (OP)

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« Reply #7 on: July 19, 2007, 11:20:16 AM »
Current OOB of FLOP

Battle Fleet (Earth Orbit, Sol system) Rear Admiral Audrey Feasel, Ajax
2x Fletcher Assault Jump Ship (Fortaleza, Montenegro)
2x Spruance A Missile Cruiser (Crete, Cyprus)
5x Enterprise A Fast Cruiser (Agamemnon, Ajax, Antares, Apache, Berlin)
2x Belknap Scout (Airedale, Beagle)
4x Lexington A Destroyer Escort (Agincourt, Antietam, Anzio, Austerlitz)
2x Forrestal Escort (Balrog, Basilisk) - Under construction
4x Oliver H Perry Carrier (Achilles, Gustavus Adolfus, Jalaludin Akbar, John Adams) - Under Construction

Cargo Fleet (Currently Sol system, running mines/cf to Washington-A III) Commodore Mack Farias, Coontz 005
5x Coontz Jump Freighters

Cargo Fleet 2 (Washington system, running infrastructure to Washington-A III) No commander assigned
5x Coontz Jump Freighters

Colony Fleet (Currently Sol system, running colonists to Washington-A III) Captain Irving Choate, Ark 004
5x Ark Colony ships

Geo Survey (Currently Sol system, surveying asteroids) Commodore Leonel Alnutt, Diamond
5x Geode Science Vessel (Amber, Amethyst, Diamond, Emerald, Garnet)

Grav Survey (Currently Boston System, performing grav survey) Vice Admiral Delbert Weeda, Charles Greeley Abbot
5x Kepler A Survey Ships (Antonio Abetti, Charles Greeley Abbot, George Ogden Abell, Giorgio Abetti, Marc Aaronson)

Grav Survey 2 (Currently Philadelphia system, performing grav survey) Captain Una Vernon, Charles Hitchcock Adams
5x Kepler A Survey Shipes (Charles Hitchcock Adams, John Couch Adams, Petrus Alphonsi, Saul Adelman, Walter Sydney Adams)

Sol Scanner Command (Sol System, moving to New York Jump Point) Captain Ward Cruce, Portland 001
1x North Carolina Scan Outpost (Amerind)
1x Portland Tug - Temporary assigned

Sol Scanner Command II (Sol system, Washington Jump Point) Commander Antonion Denby, Afghan
1x North Carolina Scan Outpost (Afghan)

Tug Fleet (Sol system, moving to New York Jump Point) Captain Doyle Burlett, Portland 002
1x Portland Tug
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L (OP)

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(No subject)
« Reply #8 on: July 19, 2007, 11:27:06 AM »
Current and future research areas of FLOP

Current - Ion Engine Technology (3771/10000)
Future
1. Planetary Sensor Strength 140
2. Wealth Creation 30 per annum
3. Fighter Base Capacity 100
4. Mining production 16 tons per annum
5. Capacitor Recharge Rate 4
6. Meson Focusing Technology 3
7. Sensor size 5
8. Missile Fuel cell capacity 1600
9. Missile Fire control Range 400,000 km
10. Missile ECM 1

Of course, FLOP is looking at some major ship refits in the near future with new engines, and in a couple years, improved weapons and sensors.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline jmelzer

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FLOP research - figher base?
« Reply #9 on: July 20, 2007, 10:01:05 AM »
Why is FLOP researching fighter bases? They don't seem to have
any fighter tech on their ships... or am I missing something?

Jacob

Quote from: "Erik Luken"
Current and future research areas of FLOP

Current - Ion Engine Technology (3771/10000)
Future
1. Planetary Sensor Strength 140
2. Wealth Creation 30 per annum
3. Fighter Base Capacity 100
4. Mining production 16 tons per annum
5. Capacitor Recharge Rate 4
6. Meson Focusing Technology 3
7. Sensor size 5
8. Missile Fuel cell capacity 1600
9. Missile Fire control Range 400,000 km
10. Missile ECM 1

Of course, FLOP is looking at some major ship refits in the near future with new engines, and in a couple years, improved weapons and sensors.
« Last Edit: December 31, 1969, 06:00:00 PM by jmelzer »
 

Offline Erik L (OP)

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Re: FLOP research - figher base?
« Reply #10 on: July 20, 2007, 10:29:52 AM »
Quote from: "jmelzer"
Why is FLOP researching fighter bases? They don't seem to have
any fighter tech on their ships... or am I missing something?

Jacob

Quote from: "Erik Luken"
Current and future research areas of FLOP

Current - Ion Engine Technology (3771/10000)
Future
1. Planetary Sensor Strength 140
2. Wealth Creation 30 per annum
3. Fighter Base Capacity 100
4. Mining production 16 tons per annum
5. Capacitor Recharge Rate 4
6. Meson Focusing Technology 3
7. Sensor size 5
8. Missile Fuel cell capacity 1600
9. Missile Fire control Range 400,000 km
10. Missile ECM 1

Of course, FLOP is looking at some major ship refits in the near future with new engines, and in a couple years, improved weapons and sensors.


The FLOP has had minimal fighter tech from the start. With the second generation of missiles hitting speeds of 12,000 km/s, it was decided to employ fighter wings in conjunction with the main fleet. FLOP now has 16 wings (10 bomber and 6 fighter/bomber). Four wings (Blue, Red, Gold, & Silver) are based on Earth. Each OHP Carrier has 3 wings (2 bomber & 1 Fighter/Bomber). Each carrier group can put out an additional 80 missiles (60 PD 1 pt missiles & 20 2 pt light missiles). The added firepower was deemed good in the eyes of FLOP.

edit - SSD of the OHP
Code: [Select]
Oliver H Perry A class Carrier    9000 tons     2016 Crew     1797 BP      Signature 180-600
3333 km/s     Armour 1     Shields 55-500     Sensors 1/0/0/0     Damage Control 0-0
Hangar Bay Capacity 250    Magazine 800    Replacement Parts 5    

Kuat Drive Systems Ion Drive (10)    Power 60    Engine Efficiency 0.70    Armour 0    Exp 5%
Fuel Capacity 50,000 Litres    Range 34.3 billion km   (119 days at full power)
Tenhafer Grade D Shields (22)   Total Fuel Cost  440 Litres per day

Tomahawk Mk1 PD Missile (200)  Speed: 8,000 km/s   Endurance: 31 secs    Range: 248k km   Warhead: 1    Size: 2
Avenger Mk1 Light Missile (100)  Speed: 12,000 km/s   Endurance: 10 secs    Range: 120k km   Warhead: 2    Size: 4

ECCM-2 (1)         Strike Group
20x B-1 Anaconda   Speed: 2000 km/s    Range: 12m km      Launch Rails: 2     Size: 2
20x B-2 Basilisk   Speed: 2000 km/s    Range: 18m km      Launch Rails: 4     Size: 5
20x F-1 Chimaera   Speed: 3000 km/s    Range: 12m km      Launch Rails: 4     Size: 5


Standard loadout are Tomahawks on the Anacondas and Chimaera; and Avengers on the Basilisks.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L (OP)

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(No subject)
« Reply #11 on: July 23, 2007, 01:42:48 PM »
FLOP is going to have some interesting times ahead. Their survey ships have no scanners, and they've entered an inhabited system. Luckily for them, the inhabitants have truly execrable sensors themselves.

As of this moment, a grav survey fleet has surveyed approximately 50% of the system without seeing signs of the natives. A geo survey fleet is on the way.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Steve Walmsley

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« Reply #12 on: July 24, 2007, 06:42:58 AM »
Quote from: "Erik Luken"
FLOP is going to have some interesting times ahead. Their survey ships have no scanners, and they've entered an inhabited system. Luckily for them, the inhabitants have truly execrable sensors themselves.

As of this moment, a grav survey fleet has surveyed approximately 50% of the system without seeing signs of the natives. A geo survey fleet is on the way.

I have surveyed several systems without an indigienous race spotting me and even had two races survey the same system without spotting one another. One of the things that used to annoy me in Starfire was the lack of definition in terms of exactly where survey ships were in a system. At least with Aurora you always know exactly where every ship is located and who can detect who, which I think leads to a more complete game and better fiction.

Steve
« Last Edit: December 31, 1969, 06:00:00 PM by Steve Walmsley »
 

Offline Erik L (OP)

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(No subject)
« Reply #13 on: July 24, 2007, 10:55:39 AM »
Official Log SV Diamond, Rear Adm Leonel Alnutt commanding.

24 Sept 2210

23:46:31 Ship
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Steve Walmsley

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« Reply #14 on: July 24, 2007, 11:14:10 AM »
Quote from: "Erik Luken"
I thought that the Andarmax battle fleet would have the approach to close to within missile range. They were originally set to "follow" the FLOP survey fleet, and curved in nicely behind them, however, the FLOP fled too soon to close.

A couple of tips for following.

1) You can use the minimum distance option when following to ensure your ships try to stay at their optimum range

2) If you have a commander with high initiative, change the intiative on the fleet window. Higher initiative fleets move later, which means you can see where the enemy fleet has moved to before you try to follow. Initiative is applied at the moment the order is given (I can't remember why but there is probably a good reason :)) so changing initiative after giving orders won't work.

Steve
« Last Edit: December 31, 1969, 06:00:00 PM by Steve Walmsley »