Posted by: Jorgen_CAB
« on: July 21, 2020, 05:37:16 PM »It makes zero sense to build cargo or colonial module to be carried in commercial hangars, first of the commercial hangar is way bigger and very expensive for that purpose. You should use tugs to pull cargo or colony containers. But considering how cheap it is to build a yard with many slipways that can produce both cargo and colony ships it makes very little sense to do this. Both cargo and colony ships should practically never be idle anyway. Keeping some cargo containers around for your general tugs to pull around when you have some specific need can probably be smart, but as a general strategy it makes very little sense.
Using tugs to pull troop, supply, ordnance containers makes a bit more sense as you might not be using them all the time. The problem might be though that when you do need them you will need most if not all of them anyway so the gain might not be as high as you initially thought it would be. But still, using industry instead of a shipyard can sometimes be beneficial, especially when it is types that you will only build in limited numbers.
But using commercial carriers seem extremely inefficient versus using tugs due to the enormous overhead costs.
I only use commercial hangars as repair yards or for maintaining military ships with reloading facilities of box launchers, so they clearly fit well for fleet support vessels or pure repair yards. I quite often have specific fleet support vessels to work with escort flotillas. Fleet support ships to work with carriers for spare fighters and deploying small fast tankers for increased fighter striking ranges etc...
Industry are best utilised into building stations you are NOT building in huge quantities as yards usually can build things more efficiently, especially when you consider that yards can expand themselves once built. That is like a construction factory both producing something and building new factories at the same time. Or stations that are truly super large and building yards for them simply is not practical.
If your general support ships such as troop transports, ordnance and supply freighters are the same size and using the same general components then having one yard for them all is not a huge overhead cost either, the cost will be rather small to be honest. Sure you can use industry to build them in stations format and then use tugs to drag them around, it will be somewhat cheaper over time. It will cost you more officers though if that makes any difference to you, it actually might. But the amount of resources you save on this are so minor in comparison with everything else you build that I don't think it is worth the hassle of using tugs that way.
You still probably want to use dedicated fleet support vessels or assault ships as you want them with armour and CIWS and built for specific needs and with better more powerful engines than your more efficient general logistical support vessels.
Using tugs to pull troop, supply, ordnance containers makes a bit more sense as you might not be using them all the time. The problem might be though that when you do need them you will need most if not all of them anyway so the gain might not be as high as you initially thought it would be. But still, using industry instead of a shipyard can sometimes be beneficial, especially when it is types that you will only build in limited numbers.
But using commercial carriers seem extremely inefficient versus using tugs due to the enormous overhead costs.
I only use commercial hangars as repair yards or for maintaining military ships with reloading facilities of box launchers, so they clearly fit well for fleet support vessels or pure repair yards. I quite often have specific fleet support vessels to work with escort flotillas. Fleet support ships to work with carriers for spare fighters and deploying small fast tankers for increased fighter striking ranges etc...
Industry are best utilised into building stations you are NOT building in huge quantities as yards usually can build things more efficiently, especially when you consider that yards can expand themselves once built. That is like a construction factory both producing something and building new factories at the same time. Or stations that are truly super large and building yards for them simply is not practical.
If your general support ships such as troop transports, ordnance and supply freighters are the same size and using the same general components then having one yard for them all is not a huge overhead cost either, the cost will be rather small to be honest. Sure you can use industry to build them in stations format and then use tugs to drag them around, it will be somewhat cheaper over time. It will cost you more officers though if that makes any difference to you, it actually might. But the amount of resources you save on this are so minor in comparison with everything else you build that I don't think it is worth the hassle of using tugs that way.
You still probably want to use dedicated fleet support vessels or assault ships as you want them with armour and CIWS and built for specific needs and with better more powerful engines than your more efficient general logistical support vessels.