Anyone into that?
For those who have no clue what the hell I am talking about
It is the new game Chris Roberts (of Wing Commander/Privateer/Freelancer fame) is/has been making for the last 18 months or so as a Crowd funding endeavor.
It´s actually two games in one, a Wing Commander-ish 50+ mission single player (with multiplayer co-op) campaign and a MMO (You play through the campaign, earning some cash (depending on how good you do) and transfer your character over to the persistent universe (if you want, you can also skip the campaign, and start right with the MMO part, but will not have made contact with the people you meet in the campaign and stuff).
Flying is skill based in both the campaign and the PU (i.e. no classes or levels or such stuff, how good you are as a pilot/gunner depends on how good you are with the stick/mouse/controller)
There is not only the flying of space ships (single seater fighter, multi-crew ships you can fly with NPCs or your friends and capital ships with crews into the dozens (the larger ones are only viable for large groups, as they will be persistent, i.e. they stay in-universe, no matter if you are online or not)), but there will also be first-person combat on the ground and in boarding actions (ARMA style has been confirmed) and a NPC driven - player influenced economy (NPCs will outnumber players about 10:1).
Professions are to include:
Pirating
Bounty Hunting
Mercenary
Trading
Mining
Salvaging
Exploring
And probably a couple I have forgotten
They have just (a week ago or so) released the Dog Fight Module (now re-named Arena Commander) which is a combat simulation within the game to test your ships/weapon load-outs and test your skills vs. the AI and other players.
Have a look at:
https://robertsspaceindustries.com/