Aurora 4x

VB6 Aurora => VB6 Mechanics => Topic started by: ddblackhawk on June 25, 2013, 05:00:46 PM

Title: Fire Rate of Weapons with Capacitors
Post by: ddblackhawk on June 25, 2013, 05:00:46 PM
Hello, is it possible to design a weapon that can fire more than once per 5 seconds?  For example if I had a 10cm Laser with a Capacitor of 6, and a Powerplant that gave 6 power would the laser fire twice per 5 seconds instead of just once? (as 10cm Lasers only need 3 power to fire).

Also, not really connected but how do Laserhead missiles work? Do they have a standoff range where they fire a strength x laser (where x is the warhead size) or do they still have to reach the target to explode?

Thanks,
BlackHawk
Title: Re: Fire Rate of Weapons with Capacitors
Post by: Conscript Gary on June 25, 2013, 05:16:21 PM
Gauss and railguns are the only beam weapons that can fire multiple shots per interval.

Lasing warheads are broken as of the current version if I recall correctly, but their purpose is to fire from just beyond the range of final defensive PD fire I believe.
Title: Re: Fire Rate of Weapons with Capacitors
Post by: doomsought on June 25, 2013, 11:06:29 PM
No, but when you get cap 12 you can make reduced size 10cm lasers with max firing rate.  Which in turn reduced the size for laser turrets. 
Title: Re: Fire Rate of Weapons with Capacitors
Post by: viperfan7 on August 29, 2013, 06:07:35 AM
Gauss and railguns are the only beam weapons that can fire multiple shots per interval.

Lasing warheads are broken as of the current version if I recall correctly, but their purpose is to fire from just beyond the range of final defensive PD fire I believe.

Broken in what way?
Title: Re: Fire Rate of Weapons with Capacitors
Post by: ZimRathbone on August 29, 2013, 07:25:33 AM
Broken in what way?
The damage application routine either wasn't written, or wasn't implemented.  IIRC from testing a few years ago they actually work just like regular missiles.

Steve hasn't needed the functionality so it'll probably sit on the back burner for a while yet

(unless he runs into his own version of the Tholian Wedding Cake, and then we'll suddenly find a D6M in Aurora!)
Title: Re: Fire Rate of Weapons with Capacitors
Post by: ExChairman on August 29, 2013, 07:40:03 AM
Mmmm a mauler ship....
Title: Re: Fire Rate of Weapons with Capacitors
Post by: Erik L on August 29, 2013, 08:10:27 AM
Mmmm a mauler ship....

You mean Plasma Carronade. ;)