Author Topic: Aurora C# Screenshots  (Read 145152 times)

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Offline Steve Walmsley (OP)

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Re: Aurora C# Screenshots
« Reply #195 on: June 18, 2016, 05:15:10 AM »
Will PDC's be changed or will they remain the same?

For now, they are the same. If there are any major changes, I am going to wait until the rewrite is mainly done. That is, apart from anything fundamental. For example, I am already working with the assumption that populations are not tied to system bodies.
 
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Offline Dr. Toboggan

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Re: Aurora C# Screenshots
« Reply #196 on: June 19, 2016, 03:22:51 PM »
For now, they are the same. If there are any major changes, I am going to wait until the rewrite is mainly done. That is, apart from anything fundamental. For example, I am already working with the assumption that populations are not tied to system bodies.

Does this mean that it would be possible to have deep space colonies, or orbital construction?
 

Offline Steve Walmsley (OP)

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Re: Aurora C# Screenshots
« Reply #197 on: June 20, 2016, 05:29:26 AM »
Does this mean that it would be possible to have deep space colonies, or orbital construction?

Ultimately yes. They probably won't be in the first release but I trying to make sure they aren't difficult to add later.
 
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Offline misora

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Re: Aurora C# Screenshots
« Reply #198 on: June 20, 2016, 04:19:18 PM »
Ultimately yes. They probably won't be in the first release but I trying to make sure they aren't difficult to add later.

YAY! This means I can finally start working on trying to dyson swarm the Sol system instead of just rabidly colonizing everything.
 

Offline Steve Walmsley (OP)

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Re: Aurora C# Screenshots
« Reply #199 on: June 26, 2016, 03:13:21 PM »
First screenshot of the Shipyard tab. Similar in function to the VB6 equivalent but with a lot more room to display the shipyard list. I've tried to be more space conscious for the upgrade and shipyard task sections, which allows for the extra room. The blank button on the bottom is a disabled "Refit Details" button. I'll show another screenshot where it is enabled.

 
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Offline Steve Walmsley (OP)

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Re: Aurora C# Screenshots
« Reply #200 on: June 26, 2016, 03:20:24 PM »
Another shipyard screenshot, this time with an Upgrade task selected.

 
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Offline Steve Walmsley (OP)

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Re: Aurora C# Screenshots
« Reply #201 on: June 26, 2016, 03:24:37 PM »
This shipyard tab screenshot shows the refit details section activated. This is toggled on/off by the Refit Details button and displays a breakdown of a proposed refit task.

 

Offline Steve Walmsley (OP)

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Re: Aurora C# Screenshots
« Reply #202 on: June 26, 2016, 03:30:42 PM »
The new, much simpler, Select Names window. You can now select a name from any of the available Name Themes in a number of places within the program. The Class names and System names from the old Racial Themes are included as individual categories.

 

Offline Steve Walmsley (OP)

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Re: Aurora C# Screenshots
« Reply #203 on: June 26, 2016, 07:33:21 PM »
Shipyard Tasks tab. Similar to VB6 version except more screen space due to new font and wider window. I've also adjusted the columns to move progress further to the right and used left justification for most columns to make it more readable

 

Offline Zincat

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Re: Aurora C# Screenshots
« Reply #204 on: June 27, 2016, 02:32:17 AM »
I find these new screenshots very interesting. I like the improved usability and the additional informations they provide, especially the part about refits.

In my opinion, UI improvements are in the fact the things Aurora most needs to be more accessible and streamlined. So I'm very excited about this  ;D


This is particularly true about TF. I think the TF screen could be hugely improved by having a way to see ALL the TF that are present in an empire. Maybe with a side panel filled on the left of the screen where they are listed?

Ideally, in this side panel they could be sorted either by function (all the military TF, all the fuel harvesters TF etc etc) and/or by command structure (HQ they are under). Maybe even by system? It would be cool to have all three and be able to switch between how they are sorted.

I think this would be invaluable in seeing at first glance all the TFs in a system, all the military TFs etc etc. A real usability improvement.
« Last Edit: June 27, 2016, 02:52:26 AM by Zincat »
 

Offline Erik L

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Re: Aurora C# Screenshots
« Reply #205 on: June 27, 2016, 08:18:52 AM »
The new, much simpler, Select Names window. You can now select a name from any of the available Name Themes in a number of places within the program. The Class names and System names from the old Racial Themes are included as individual categories.



Be really cool to be able to add names to themes right here :)

Offline MarcAFK

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Re: Aurora C# Screenshots
« Reply #206 on: June 27, 2016, 08:24:40 AM »
A search box would be cool too.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline 83athom

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Re: Aurora C# Screenshots
« Reply #207 on: June 27, 2016, 10:05:05 AM »
Be really cool to be able to add names to themes right here :)
And maybe add themes as well.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline Inglonias

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Re: Aurora C# Screenshots
« Reply #208 on: June 27, 2016, 11:24:11 AM »
Quote from: Erik Luken link=topic=8438. msg93132#msg93132 date=1467033532
Be really cool to be able to add names to themes right here :)

Quote from: 83athom link=topic=8438. msg93139#msg93139 date=1467039905
And maybe add themes as well.

I agree with both of these.

That said, these screenshots are gorgeous.  This is absolutely wonderful, Steve.
 

Offline MarcAFK

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Re: Aurora C# Screenshots
« Reply #209 on: June 29, 2016, 08:14:48 AM »
I just noticed that "Modifiers" tab, what's that for?
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "