Aurora 4x
C# Aurora => C# Mechanics => Topic started by: tobijon on June 29, 2020, 04:58:47 AM
-
I am trying to make a scout ship but it won't jump. Can anyone explain what is wrong with the design? Still getting used to C# aurora.
Marco Polo - Copy class Scout 5,461 tons 122 Crew 382.2 BP TCS 109 TH 128 EM 0
1172 km/s JR 3-50 Armour 1-27 Shields 0-0 HTK 37 Sensors 10/10/0/0 DCR 5 PPV 0
Maint Life 4.25 Years MSP 218 AFR 48% IFR 0.7% 1YR 19 5YR 291 Max Repair 114 MSP
Cryogenic Berths 200
Commander Control Rating 1 BRG
Intended Deployment Time: 60 months Morale Check Required
J6000(3-50) Military Jump Drive Max Ship Size 6000 tons Distance 50k km Squadron Size 3
Powell-Dean Commercial Improved Nuclear Thermal Engine EP64.00 (2) Power 128 Fuel Use 5.76% Signature 64 Explosion 4%
Fuel Capacity 100,000 Litres Range 57.2 billion km (565 days at full power)
Active Search Sensor AS26-R100 (1) GPS 2000 Range 26.2m km Resolution 100
Thermal Sensor TH2-10 (1) Sensitivity 10 Detect Sig Strength 1000: 25m km
EM Sensor EM2-10 (1) Sensitivity 10 Detect Sig Strength 1000: 25m km
This design is classed as a Military Vessel for maintenance purposes
-
Military jump drive will only allow ships with military engines to go through a jump point, unlike in VB version.
So on this ship you either need a military engine, or a commercial jump drive.
-
Another question:
Does a carrier need military engines and a jump drive if it is loaded with fighters?
-
Another question:
Does a carrier need military engines and a jump drive if it is loaded with fighters?
The hangars will make it a military ship, but it can have commercial engines and jump drive still.
-
The question was wheter or not having fighters in the hangar, which have military engines, will prevent a jump with a commercial jump drive.
-
The question was wheter or not having fighters in the hangar, which have military engines, will prevent a jump with a commercial jump drive.
Ah sorry, they will not prevent it. While in the hangars, they don't count as part of the fleet for jump mechanics. You can even do a squadron jump with many fighters docked, more then the jump drive's squadron jump allows.