Posted by: ZimRathbone
« on: July 24, 2013, 01:13:29 AM »So I want to run a campaign similar to the ones Steve runs, as a Tolkien-inspired campaign, in the Seventh Age. I have a lot of questions as such.
<snip prev answered Qs>
8. If I put in multiple ShipName.txt files for example, when I try to make the new theme, will the game get confused?
No - each time you add a ShipName theme, it adds the category that you define to the table. It then runs through the file looking at each name to see if it is already in the ship name table, if it doesn't exist then it adds the new name to the table. In either case it then sets the category for that name to True. If you add the same file with the same category name twice it has no effect. If you add the same file with different category names then the ship name will have both categories set to true
10. Will the game decide it's done with this smeg if I put in 0 or a negative number for the starting year?
11. If I put in a negative number, will it count down towards infinity, or up towards 0?
Done this - started with year -100 and it happily advanced past Y0 and into positive figures (that was quite a few versions ago but I see no reason why this would have changed)
13. If two nations are hostile to each other and have colonies on the same world, will ground troops be able to attack automatically? Will weapons on PDCs be able to hit other PDCs, even if it's a laser or a railgun?
Opposing forces CAN interact but will only do so automatically if one or both are NPRs, however this usually ends up with one or both nations being eliminated fairly quickly in my experience. (I dont play with multiple races originating on a single planet for this reason). PDCs can attack other PDCs, but are subject to the usual atmosphere rules, which in practise means only missiles or Mesons can hit
14. Will I be able to think of more questions?
Inevitably - there are always more questions with this game :-)